Rcon command
|
Trainer command
|
Knight command
|
Description
|
minfo |
aminfo |
aminfo |
Show all the available commands.
The aminfo version also works for normal clients, but only Trainers
and Knights get to see the admin info. The number value next to the command is what needs to be added to your cvar total in order to enable that command. |
mhelp |
amhelp |
amhelp |
Quick Help for commands available in mod. |
mwhois |
amwhois |
jkwhois |
Shows you which client is logged in as a Jedi Trainer and/or Jedi Knight.(512) |
|
amlogin <password> |
jklogin <password> |
Trainers and Knights use this to login as an admin. |
|
logout |
logout |
Trainers and Knights use this to logout as an admin. |
mstatus [playerid] |
amstatus [playerid] |
jkstatus [playerid] |
Altered version of status. This
version sends less info to get passed the bug in the regular status
where not all lines are send to the console. If a playerid is given
the selected player will get a full screen display of the status.
This is primarily for binding admin commands:
bind m rcon mstatus <Your player name here>(131072) |
mkick <playerid><reason> |
amkick <playerid><reason> |
jkkick <playerid><reason> |
Same as kick but enhanced to also take a clientid or a partial player name and a reason from the admin for being kicked. kickgun (AdminGun command)(2048) |
msilence <playerid><mode> |
amsilence <playerid><mode> |
jksilence <playerid><mode> |
Silence players so they can't talk. Mode passed could be 'global' for all chat disabled and
'private' for just public chat disabled.(2) |
munsilence <playerid><mode> |
amunsilence <playerid><mode> |
jkunsilence <playerid><mode> |
Unsilence players so they can talk again. Mode passed could be 'global' or 'gm' for all chat disabled and
'private' or 'pm' for just public chat disabled. |
msleep <playerid> |
amsleep <playerid> |
jksleep <playerid> |
If there's someone on the server behaving badly this can be used to put them 'to sleep'.
When asleep the player lies on the ground and can't move, jump, attack, etc. Player can still
talk however. This can work wonders on those players that keep coming back after you keep kicking them. sleepgun (AdminGun command)(1) |
mwake <playerid> |
amwake <playerid> |
jkwake <playerid> |
Wake the player if he's asleep (undo the effects of msleep). wakegun (AdminGun command) |
mrename <playerid> <new name> |
amrename <playerid> <new name> |
jkrename <playerid> <new name> |
Renames a player. If a player comes into the server with an offensive name this can be used to rename the player to something more appropriate.
Note that at this time the player can still rename himself after this command.(64) |
mshowmotd <playerid> |
amshowmotd <playerid> |
jkshowmotd <playerid> |
By default the motd is shown whenever a player enters the game.
This can be used to remind someone of the motd/rules by showing it to them again. showmotdgun (AdminGun command)(32) |
mpsay <playerid> |
ampsay <playerid> |
jkpsay <playerid> |
Send a message to a specific player.(128) |
mkickban <playerid><reason> |
amkickban <playerid><reason> |
jkkickban <playerid><reason> |
Bans and kicks the player at the same time with a reason why they were kicked. No need to enter an ip.
[NOTE: All banned ips are stored in a BanIP.dat file located in the mod folder.
To UnBan someone, you can use notepad to delete the IP address or the rcon command "removeip".] kickbangun (AdminGun command)(4096)
|
mbanrange <playerid><level><reason> |
ambanrange <playerid><level><reason> |
jkbanrange <playerid><level><reason> |
Kicks and Bans client's ip range Medium = ( xxx.xxx.0.0 ), Light = ( xxx.xxx.xxx.0 ), Heavy = ( xxx.0.0.0 ) "Not recommended" banrangegun (AdminGun command)(8192)
|
mtele <playerid><x><y><z><yaw> |
amtele <playerid><x><y><z><yaw> |
jktele <playerid><x><y><z><yaw> |
This can teleport any client to any desired location.
[NOTE: The clients destination is read with using the amorigin command.
This will get you the X, Y, and Z coordinates on the map. The YAW
is the angle the user is facing, any number from 0 to 360 degrees
will work just fine.] (256) |
morigin <playerid> |
amorigin <playerid> |
jkorigin <playerid> |
This gets client's X, Y, and Z
coordinates on the map and prints them to the console. origingun (AdminGun command) (1024) |
mforceteam <playerid><team> |
amforceteam <playerid><team> |
jkforceteam <playerid><team> |
Transfers a client to a specified
team in CTF gameplay. (Red, Blue, Spectator) (65536) |
mdenyvote <playerid> |
amdenyvote <playerid> |
jkdenyvote <playerid> |
Disables use of voting to a specific client. denyvotegun (AdminGun command) |
mallowvote <playerid> |
amallowvote <playerid> |
jkallowvote <playerid> |
Allows client to use the voting feature again. allowvotegun (AdminGun command) (16) |
mlockteam <team> |
amlockteam <team> |
jklockteam <team> |
Locks a specific team in CTF mode
so no one can join. (Red, Blue, Spectator) (4) |
munlockteam <team> |
amunlockteam <team> |
jkunlockteam <team> |
Unlocks a specific team in CTF
mode so people are allowed to join. (Red, Blue, Spectator) |
mrandteams |
amrandteams |
jkrandteams |
Randomizes Teams in CTF Gameplay (8) |
mnpcaccess <playerid> |
amnpcaccess <playerid> |
jknpcaccess <playerid> |
Gives the client ability to spawn NPC's allownpcgun (AdminGun command)(524288) |
mnpcnoaccess <playerid> |
amnpcnoaccess <playerid> |
jknpcnoaccess <playerid> |
Denies the client access to spawn NPC's denynpcgun (AdminGun command) |
madminaccess <playerid><level> |
|
|
Gives the client admin access level Type am or admin for level 1; Type jk or knight for level 2. |
mdenyadminaccess <playerid><level> |
|
|
Denies the client admin access Type am or admin for level 1; Type jk or knight for level 2. |
mgametype <gametype> <map> |
amgametype <gametype> <map> |
jkgametype <gametype> <map> |
Allows the admin to change Map and
Gameplay.(262144)
[NOTE: The Gametypes are as follows:
0 = "Free For All"
3 = "Duel"
4 = "Power Duel"
6 = "Team Deathmatch"
7 = "Siege"
8 = "Capture the Flag"] |
mvstr <vstr/name> |
amvstr <vstr/name> |
jkvstr <vstr/name> |
Executes and selects the map desired available in the rotation.(16384) |
mnextmap |
amnextmap |
jknextmap |
Executes and selects the next map available in the rotation.(32768) |
CVar |
Description |
g_mAdminPassword |
The password for the Jedi Academy Trainers. |
g_mKnightPassword |
The password for the Jedi Academy Knights. |
g_mAdminCommands |
This value determines which commands are available
to the "am" level admin. Its value is
the sum of all the desired command's bit value. Default is 1048575 (all
enabled) |
g_mKnightCommands |
This value determines which commands are available
to the "jk" level admin. Its value is
the sum of all the desired command's bit value. Default is 133795 (JA
Reloaded default) |
g_mAllowTeamSuicide |
If this is set to 0, Clients cannot use the \kill command during team gameplay. (Default is 1) |
g_mDebugEmpower |
If this is set to 1 and if "No Force" rule for servers is active, than it will disable the use of force for empowered clients. |
g_mGiveAdmin |
If this is set to 1, Rcon can give clients a level of admin access. |
g_mDuelStats |
If this is set to 1, Duelers are able to see stats after private duels. |
g_mSTFU |
If this is set to 1, People cannot chat in Duel and Powerduel gameplay. |
g_mAllowBlack |
If this is set to 1, Clients can use the color black for names. |
g_mEnforceDuel |
If this is set to 0, Clients can use the multiplayer duel option. |
g_mJvsT |
If this is set to 1, Clients can play Empowered vs. Terminator game mode. Must set jediVmerc to "1" as well. |
g_mAllowDuelChat |
Clients can chat as normal during Duel Game Mode. (Default is 1) |
g_mAdminGun |
If this is set to 1, All Admins can use the crosshair to aim and execute
admin commands on the target. |
g_mWelcomeMessage |
Shows custom welcome message in the console. |
g_mHelpInfo |
This info aids clients on the server. |
g_mLoggedInAdmin |
This displays custom message to client when
they log in as an admin. |
g_mNotLoggedInAdmin |
This displays custom message to client when
they fail to log in as an admin and attempt to use a command. |
g_mLoggedInKnight |
This displays custom message to client when
they log in as an knight. |
g_mNotLoggedInKnight |
This displays custom message to client when
they fail to log in as an knight and attempt to use a command. |
g_mMOTDContents |
The contents of the message of the day. |
g_mMOTDShowTime |
The time to show the message of the day in seconds. (Default is 3) |
g_mPlayerDuelShield |
If this CVar is -1 then nothing changes. If it is between 0 and 200 on a duel start the players stats will be saved and the HP will become 100
and the shield will become g_mPlayerDuelShield units. After the duel the stats of the remaining player is restored. This should make duels a bit more fair. (Default is 50) |