Speed Mod

By William Wu
Date: 03-19-2003

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JEDI KNIGHT II MODIFICATION
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Title : Speed Mod
Author : William "not a newbie" Wu

E-Mail : m_l_wu@hotmail.com
Website : none

File Name : spdmod.zip
File Size : 254 KB
Date Released : 2003/03/09

This is a multiplayer modification for Star Wars JK II Jedi Outcast.
You must be running ver. 1.04 to use this MOD.

Installation:
Extract the contents of this .zip to "Star Wars JK II Jedi Outcast\GameData\" so you have "Speed_Mod.bat" and "Speed_Mod" folder next to "jk2mp.exe". The .bat should launch jk2mp with the MOD.

This is my first MOD, also a simple one. All I did was change some of the speeds (player movement, weapon shots) and damage of some weapons. My goal is to make fighting more intense be it with guns or sabers. No, I do not have lots of experience nor powerful tools, but I know where to go. List of changes from 1.04 as below:

1. Player back and side movement speeds reduced. Thus saberists stay closer and escaping is more dangerous. Also a saberist can charge a gunner more successfully.

2. Some weapon shots' velocities increased to mimic real-life weapons. By comparing shot velocities with player movement speed. Enhancing gunners's effectiveness at long ranges.

3. Flechette and Heavy Repeater secondaries cause 100% self damage, have less blast damage. Aim well!

4. Flechette primary fire damage increased. Now you have a shotgun.

Supported Gametype: All
Recommended Gametype: FFA, TFFA, CTF

This MOD works great with Jedi vs Merc ON. To do this, you open up Speed_Mod\jk2mpconfig.cfg (it'll be there once the MOD has been run). Search for [seta g_jediVmerc "0"], then make it [seta g_jediVmerc "1"]. In this mode, a jedi has access to the saber and the force, while a merc has a few guns at respawn and can pick up additional guns.

Any comments welcome.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & c LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.