By MacD
Date: 07-29-2002
Version: v0.95
***************************JEDI KNIGHT II MODIFICATION***************************
Title : Roger v.095 (Battle Droid)
Author : MacD aka Maarten Edgar
E-Mail : meed42@hotmail.com
File Name : roger.zip
File Size : 841 kb
model size : Total Verts: 3169
Total Tris : 2914
Unique Bone Refs: 48
Default rendered Verts: 2940
Default rendered Tris: 2815
Default rendered Bone Refs: 48
Deleted duplicate verts: 26
Date Released : 27-7-02
Description : A battle droid. What more do you need to know?
:) This is a version 0.95 release of my multiplayer battle droid. It's only got the one default skin. Only one sound is replaced. No LOD's yet, as you'll appreciate if you've ever had to weight a mesh :) As you can see, this isn't really a complete model. It works, but it's not version 1.0 yet :)
Changes to v0.9 : -converted tga's to jpg's. This ought to fix a lot of problems for everyone who couldn't select the model.
-added a whole lot of sounds, courtesy of ALIEN_JL. Big up to you!
-reconfigured the botfile so it doesn't use the lightsaber and most force powers (electrify had to stay :) ).
-added the model_default_red/blue.skin files I forgot to add in the first release (notice that I did add the corresponding tga's :) Oops!)
Comments : To install, unzip roger.pk3 to your Gamedatabase directory.
There is one niggle with this model; the shoulders aren't attached to the torso. Thing is, they look real silly when they are attached, due to the rigid nature of a droid, and only sometimes look bad the way they are. Let me know if you do want them attached or not, but I personaly think they look better the way they are.
Expect to find more and better configured sounds (when I find a working wav2mp3 convertor) and more skins (or at least a redo of the current ones) in the next release. And maybe even a LOD or two :)
Credits : Made the mesh myself, as well as the textures. As you can see, I'm not really a texture man myself, so feel free to improve on it.
Mad props go out to Leo Kraan for supplying some of the sounds!
Even madder props go out to ALIEN_JL for supplying a whole lot more...basically adding a pk3 which fixed my first release :) I owe you one ;)
Xyphox, for proving that even though you need tga's to compile, you need jpg's to play...thanks for that puzzler, guys at Raven :)
Also a big shout out to the jk2 modeling community, without whose help this model would never have made it into the game. Silent Mobius, Anavel Gato, Sniper Wolf (for asking all those questions I read the answers to :) ) and all the others: thanks!
Request: You are allowed to use this model freely, but I do ask that you let me know if you use it for a project. I'd like to know what my battle droid is doing :) Oh, and if you do use it, always give me credit :)
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.