Artus Base (v1.2)

By programmer_beta
Date: 02-05-2009
Version: v1.2

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Jedi Knight II Map
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Author: Darthshoot
E-Mail: programmer_beta@online.de
Website: www.darthshoot.de (level design)
Forums: http://www.moddb.com/mods/just-doom
For other files by me: http://www.moddb.com/mods/just-doom / www.lucasfiles.com / www.jk3files.com
File: artus_base.pk3
FileSize: 10 mb
Date Released: 24/01/09

( It's my file... want to use it? Just ask me before.)

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Installation:

First you need to unzip the file into an temp directory, then you
should copy the artus_base.pk3 file to the base directory in gamedata.
Or if your on a mac, the base folder can be found right inside your
Jedi Knight II folder.
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Play Information:

Bot Support: <Yes>
Music: <Yes>
New Textures : <Yes>
New Shaders: <Yes>
New Objects : <No>
GameTypes: Duel, FFA, TFFA, Holocron, Jedi Master
To access you can either find it from the map list or you can type
/devmap artus_base
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Construction:

Brush Count : 7812
Entity Count : 812
Base info : Style = Artus Prime
Software used : GTKRadiant1.4
Build Time : a few weeks
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Copy Right Info:

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS
ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT
COMPANY LLC AND/OR ITS LICENSORS

You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line).