WB Academy - Fists of Fury

By Covax
Date: 12-26-2003

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JEDI KIGHT: JEDI ACADEMY MODIFICATION
WB Academy - Fists of Fury

A Jedi Academy MOD assembled by Covax
Presented by Writer's Block Media
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Title : WB Academy - Fists of Fury
Author : Covax, various others
Web Page : http://www.writersblockmedia.com
Author E-Mail : Covax@Rogers.com

File Names : WBA-Fury.pk3
File Size : 3.1 Mb
Date Released : 09/12/2003


[Story]

Ok, this is a proof-of-concept mod which will be a part of a new WBA weapons pack. I've replaced the first 5 single light sabers with various 'charged fist' effects as opposed to a light saber. I belive this is a cool frist step for both kung fu mods (like The Matrix) as well as 'super power' mods (like Dragon Ball Z/X-Men). It is recomended that you either use two 'fists' together, or a saber/fist combo. A fist by itelf just looks wierd with the current animations.

Included are various blood and/or damage effects, some sounds as well as an 'Agent' to play around with. Also, I've got the standard Force Flame replacing the Lightning and Tavion's staff now shoots out a 'flame beam'.


[Weapons Replaced]


Saber 1 - 'Flame Fist'
- The name speeks for itself
- This also replaces the Sith Sword, because it's a cool scene...

Saber 2 - 'Quantum Surge'
- The power that Quantum Kights (long story) draw upon.

Saber 3 - 'Acid Radical'
- A green cloud of vapourus acid

Saber 4 - 'Psi Focus'
- Spiritual strenght made manifest.

Saber 5 - 'Open Fist'
- No weapons? No problem.
- Since you have nothing to throw the alt-attack is the kick.


[Characters]

Agent - Original skin by Kingpin
- This replaces the Imperial Officer, and gives him 'kung fu skill'. He's not too tough but just tough enough, spawn 5 and you'll apreciate a light saber more...
- to spawn him type:

npc spawn impofficer

or bind a key (in this example the Q key) with:

bind q npc spawn impofficer

Kyle - Uses 'Open Fist' style, both hands.

Luke &Kyle_Boss - Uses a saber in the right hand and fist with the left.

Possesed Tavion - Uses two Flaming Fists.


[Instructions]

Unpack in your /GameData/base folder, should work automatically.

The new swords will show up in the menu. If you want to change weapons using cheats andable cheets with 'devmapall' and type 'saber single_<1-5>' for the effetcs. So if you want the Open Fist aka Kung Fu mode sword type:

saber single_5 single_5

or if you want a saber on the right hand and fist on the left it's:

saber single_7 single_5


[Source/Inspiration]
(Keep up the good work guys!)

'Melee Mod v1.0' by Slice, Dice and Mince

'Burning Hand Technique' by {THC}ShovelHead

'5AMURA1 Stances' by Evan Clover

'Flamethrower beta v.1' by Dark Reaper


[Errors, Bugs and Issues]

1 - This is not a 'play tested and balanced final build' mod (that's what you guys are for..), rather it's a quick and dirty assembly of ideas. The effects are not power balanced realisticaly. They will be in future mods. Feel free to report errors or to make suggestions.
2 - Mutliplayer has not been 100% playtested.

3 - This will be inclued in my next weapons pack, which will NOT replace any of the light sabers.

4 - I'd really like someone to tinker with the animations so it looks more like actual kung-fu punches.


[Legal Disclamer]

1 - In no way am I suggesting that I sigularly created any of the effects. Knowing me I probably forgot someone. If you see elemets of you own work in this MOD that has not been credited let me know ASAP and I'll provide due credit.

3 - Feel free to use any aspect of this MOD, but know full well that it's based on other people's work.


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THIS MODIFICATION IS NOT MADE, DISTRIBUTED,
OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS
ENTERTAINMENT COMPANY LLC. ELEMENTS TM & ©
LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS
LICENSORS.
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