Masamune

New version available! Find it here.

By WaR_ShArK_aX
Date: 11-09-2003

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Jedi Academy

Custom Hilt Model/Skin/Trail
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Hilt Name - Masamune
Author - WaR_ShArK_aX
Email Address - war_shark@msn.com
Web site - www.sharks-aquarium.tk

"An enhanced version of the Masamune hilt"

Description-
An edited version of JediMaster90888's Masamune hilt. One thing that drives
me insane is when their's a really cool sword hilt out but the blade looks
more gray then it does silver and the sounds replace the old ones and the
saber trails are completely gone. In light of this, I've added a new shader
to the model, as well as a new skin, to help make the blade look more like a
sword's blade.
I managed to tweak the Hum, On, and Off sounds but until I can get my hands
on some JA source code this is as good as it gets without totally replacing
the sounds. Which in my opinion, is way too drastic for one sword hilt.
Lastly, the saber trails are intact for people who duel like myself. It's
way too big of a throw off to lose something like all of your saber trails.
I thought long and hard on this and concluded if I can't get rid of one
trail I'll just make a new trail that does the sword justice and doesn't
screw up the saber combat.
(When you see the invisi blade's trail think Nibelheim incident ;>)
One last thing I should mention, the Invisi Trail is no longer purple, check
the saber menu and you'll know the new Invisi Color when you see it.
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Special Thanks To-
KOTORMrJay, who as always was a huge help and very supportive friend

JediRingo/Bingo, for all of the beta testing he did. Otherwise, I probably
would have not caught a lot of the errors that they're were in the beginning

JediMaster90888, without whom, I would have never even thought of attempting
a project like this
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Software used:
Adobe PhotoShop
Winzip
MilkShape 3D
MD3 View
Model View

Installation instrucions-
Extract (Unzip) to your JA Base folder. Or just copy and paste the Pk3 there
yourself.
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--I am required to admit that--

(as required by the LEC Licence Agreement about Addons)

1. My model works only with the retail version of the
Software, and does not work with any demo or OEM versions
of the Software.
2. My model does not modify any COM, EXE, DLL or other executable files.
3. My model does not contain any illegal, scandalous,
illicit, defamatory, libelous, or objectionable material
(as may be determined by LEC in its sole discretion), or
any material that infringes any trademarks, copyrights,
protected works, publicity, proprietary, or other rights
of any third party or of LEC.
4. My model does not include any LEC sound effects or music files or
portions thereof.
5. My model identifies in every description file, on-
line description, read-me, and in comments in the New
Level code: (a) the name, address, and e-mail address of
the level's creators, and (b) the following disclaimer:
"THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C)
LUCASARTS ENTERTAINMENT COMPANY."
6. My model may not be sold, bartered, or distributed with
any other product for which any charge is made (other than
incidental charges for time spent on-line), but rather
must be distributed free of charge.
7. By distributing or permitting the distribution of any New
Levels, all creators or owners of any trademark,
copyright, or other right, title or interest therein grant
to LEC an irrevocable, perpetual, royalty-free, sub-
licensable right to distribute the New Level by any means
(whether now known or hereafter invented), and to create
and distribute by any means (whether now known or here-
after invented) derivative works thereof, and to charge
for the distribution of such New Level or such derivative
work, with no obligation to account to any creators or
owners of the New Level in any manner.

* Copyright / Permissions *

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

Jedi Knight II: Jedi Outcast (c) 2002 LucasArts Entertainment Company LLC.
Star Wars(c) 2002 Lucasfilm Ltd. & TM or (r) as indicated. trademark of
Lucasarts.
The Quake III Arena(R) is the registered trademark of id Software, Inc.
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