By Hugo Velez
Date: 05-02-2006
Version: v1.1
BaseJKA 1.1 README
==================
Title : BaseJKA 1.1
Author : Hugo Velez
E-Mail : hugo.velez@gmail.com
Website : www.bzugodesign.com
File Name : BaseJKA_1_1.zip
Date Released : April 29 2006
Description : BaseJKA 1.1 - Server Side Mod for Windows or Linux.
Comments : THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED
BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC.
ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR
ITS LICENSORS.
Why the name BaseJKA 1.1? Because I think in this mod like an
update for the default base game, I've fixed a few things add
a few others that should be in base, and thats everything.
Installation
============
Unzip the file to the ..\Gamedata folder.
Feature Summary
===============
BaseJKA 1.1 - Server Side Mod
- Fixed /say command buffer overflow.
- Fixed server command buffer overflow.
- Fixed problems while voting in TFFA.
- Fixed the black name, now ^0 makes your nick black, no more need to ^^0.
- Fixed big messages color replacement bug.
- Fixed the sliding while standing on top of someone.
- Now taunts are allowed in all gametypes.
- While dueling you can't collide with anyone outside the duel.
- Multiple FFA Private Duels.
- Private Duels in TFFA Allowed.
- Added /announce <msg> command to enable admins to print big messages in the center of player's screens.
- Added the possibility to have taunts in all gametypes.
- New Admin Cvars:
g_multiDuel 1 - If 0 no multiple private duels will be available.
g_duelStats 1 - Sets who receives private duel information.(like duelers mod: 0=no one, 1=duelers, 2=everyone in server)
g_duelTimer 10 - Time to wait until next duel, in seconds.
g_playerDuelShield 25 - The shield value to start in a private duel, when a duel starts Health/shield gets 100/25 in default. If -1 do not restore Health/Shield before duel to duel Winners and do not give full health to starting duelers.
g_tauntDisable 0 - Allow all kind of taunts.