By SithDagger
Date: 07-15-2006
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Jedi Knight: Jedi Academy
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TITLE**: EnigmaMod
AUTHOR**: SithDagger
E-MAIL**: SithDagger@hotmail.com
WEBSITE: http://sddreams.proboards77.com/index.cgi
FILENAME: EnigmaMod.pk3
FILESIZE: 26,116 kb
CREDITS**: Thanks to virdik of enigma, for inspiration, and lots of idea's.
Thanks to Shadow Stone for use of his textures from Jedi'sHomeJL2
INSTALLATION INSTRUCTIONS**: Unzip into your Jedi Academy Base Directory
DESCRIPTION**: Where to begin...
First off it comes with Storm, a starfighter released recently.
It also has maps that input the Mark1 for JA, of which I made a modified script for.
to spawn vehicles:
\npc spawn vehicle Storm
\npc spawn vehicle EStorm
\npc spawn vehicle sd_mark1
There are 4 maps.
The Poison apple is an old wooden style bar, with several secrets, and weird music.
The Enigma battle arena, is just that, an arena for spectators (Way to bright, didn't know how to fix it) and an arena where you spawn mark1's and face off.
The Enigma Council map was designed with larg duels in mind, plenty of space, some secrets, and some eye candy.
The Enigma Temple was Mostly inspiration and idea's from Virdik :)
A bar, outside area, this map is nice sized, including a lot of weird eye candy, and interesting music.
Also, Just In-case I missed anythign I would suggest downloading Jedi'sHomeJL2:
http://jediknight2.filefront.com/file/Jedis_Home_JL_II;45505
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.