By Borgking
Date: 08-02-2008
===============================================
===============================================
================= RPG RIFT ====================
===============================================
===============================================
Title: Rift Academy
Author: Borgking
E-Mail: borgking@comcast.net
Website: www.eliteroleplaying.com
File Version: I've lost count
File Name: rpg_rift.pk3
===============================================
Description: About a year ago, I decided to start tinkering around with the SP Map t3_rift,
not expecting it to go much of anywhere. Well, here I am, a year later; I have converted
that SP map into a fully usable RPG map, of a Jedi Enclave built into an underground
fissure. It took me a long time to perfect...many of the areas went revision after
revision to get them to their final state.
*Map Info*
Bot Support: No
New Textures: Yes
New Music: No
*How to Install*
Put the pk3 in Gamedata/base in whatever your JKA directory is, then just run the map via
/map, /devmap, or joining a server with it running.
KNOWN BUGS:
There are some things I am aware of, and alot of them are caused by the maps large size or
its conversion process from SP to MP. I know that there are many walls within the map which
will disappear if viewed from certain angles, especially in the lobby of the upper level
Master's Bedrooms. The lighting on the stairs down to the Cantina is funky, and I'm not
entirely sure why. Anything else I probably am aware of but neglected to mention here.
===============================================
*Copyright/Permissions*
You may NOT use any portions of my map, or the custom models within, without asking permission first. I also do not take responsibility for any damage this map or file causes to your computer.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
===============================================
CREDITS
===============================================
Credit for the Shuttle in the Landing Area go entirely to Hirato (hirato@jsa-clan.net, www.jsa-clan.net). Thanks for an EXCELLENT Shuttle prefab!
Credit for the Sith Holocron and Meditation Pad models go to myself.
Credit for the bedroom of 'Jacam Betri' and the models of the crystals seen inside of it go to Jack Amzadi of ERP.
Credit for the models of the Council Chair and Lightsaber Statue, and some of the designs for the Gardens go to Jaroz Dor of ERP.
Credit for the models of the Kolto Tank, KoTOR Console, KoTOR Containers, Light Pole, and Workbench goes to Inyri Forge of JK3Files.com. They can be found at: http://jediknight2.filefront.com/file/KotOR_Map_Objects;77747
Tons and tons Credit goes to Nero Maxim of ERP for the concept art designs of almost all of the new rooms and areas within the Enclave, and for supporting me through the whole project. : )
Credit goes to whoever included the map file of the SP T3_Rift map with the version of GTK I installed. I'm not sure who you are but thanks anyway!
And, of course, credit to the guys over at Raven who designed and constructed t3_rift. Thanks! :D
I'd also like to thank the members of ERP for their constant support in me. Thanks guys!