[CONTEST] The Last Command

By Light-sider
Date: 03-11-2007

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Map Name : The Last Command
Author : Light-sider
Homepage: www.light-siderproductions.de
Game type : Duel, Powerduel,

Map description :
This Actually is a map built on descriptions of the Room Luke fought his clone
and was made for the jk3files mappingcontest 2007.
So I decided to name the map like the book was named: "The last command".
You can decide if you want o fight on the Catfloor all along the map or just use
the space around it to experiance the Influence of jour Lightsaber on some consoles
or Pipes.
I tried to use as good as I could a perfect mix of detai and performance mapping.
So there are lots of details in the textures I made for this map. I actually
used only just about 4 original shaders and Textures. So I hope you will enjoy my
work and have as much Fun as I had playing it.


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INFORMATION:

Editor: GtkRadiant-1.4
Models: Studentversion of 3ds Max
Number of Brushes : 5571
Number of Entities : 901
Build Time : 31 Days
Compile Time : 35 Minutes
BSP File Size : 13 MB
PK3 File Size : 26 MB
Bot Support : Yes

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Whats New?:

New Sounds : edited Sound
New Skins : No
New Models : 2
New music : No
New Textures : 67 (including Specularmaps and Glow maps)
New Shaders : 34 (if i counted correctly)
Bot Support : Yes

The fog shadering technique was actually developed by Bastardo and he allowed me to use his
tecnique in this map, so I wrote a new shader and made a new texture for it to fit into my map.

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Installation:

extract icm_ctf3.pk3 into your base folder
(..LucasArtsStar Wars Jedi Knight Jedi AcademyGameDatabase), load with the ingame
menu.


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