Space Dust CTF

By Jenova*Rebirth*
Date: 10-04-2005

Download

Screenshots

Readme

Re-release #6- Space Dust CTF by Jenova*Rebirth*

Re-release number 6

Game type supported: FFA and CTF (built mainly for 0 force power gun CTF)
Bot roues: yes
new texture's: yes(dont clash with JA texture's)
new music: Yes

Discription: This map was part of a quake 3 mod I was working on with a
few other people, but it was discontinued.
Its a CTF map mainly, but supports FFA, based in space each base is lit with
the teams color and thier teleporters are coloered for thier team also.

The raised angled objects are jump pads that push u in the direction they
lean,
hold forward always helps to. If your a base protector there are many area's
of great vantage to defend from, including the high up platforms to watch
people come
through the teleporters and take them out when they land either via sniper
rifle or
rocket launcher.

If your a flag runner, well there are 3 teleporters to use to help
make it a little easier to reach thier base and also less chance you
can be shot easily, as they never know which one you come from. Also
grabbing the flag, you can take the quick but dangerous way back via
to the slime platform where the flag is precariously placed, it is
difficult to get out of it if you land in it, Did'nt want the fastest
route out of thier base area be extremely easy.
Lets face it if you are shooting at otehr and trying to grab the flag,
its going to be hard to not fall in under heavy fire.

**NOTE**

This was going to be a total mp mod so there are things that cause bugs
with the JAbut they are minor and mostly un-noticable to most palyers.


Enjoy

Jenova*Rebirth*