[HR] City of the Dead (v2)

By Apocolypse
Date: 02-12-2004

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Author: Apocolypse
Email: Do not contact me
Build Time: 17 hours

Description:
This capture the flag map is set in an old temple-like city. each side has ts own color of lightning, fog,
and flames. There are a few secrets in this map, one that allows you to teleport near the other teams
ctf base and annother that is a secret entrance to the ctf base.

Other Info:
If you get very low fps, then delete the HR_CTF_Fire_effects.pk3 from your base folder. This will make
it so none of the fire effects play in the map but will increase your fps by alot.

The music is now in a separate .pk3 file. This is so if you like the music from v1 better you can switch
it to that, or if you like niether you can make it any music you want.

Features:
Bot Routing: yes
New Effects: yes
New Gfx: yes
New Music: yes
New Shaders: yes
New Textures: yes
Game Types: ffa, team ffa, ctf


v2 changes:
Increased lightnign freaquency
Increased lightning damage
Made the lava in the blue base to be blue instead of red
Fixed the missing textures in both flag bases
Re did the bot routing to make it a little better
Changed the music
Increased the speed of the doors
Changed the color of the fire in some areas of the blue base which were accidentaly left as red in v1
Changed the fire to work correctly in some of the buildings on the red side
Fixed the problem with bots getting stuck on invisible walls