Rcon command
|
Trainer command
|
Knight command
|
Description
|
minfo |
aminfo |
aminfo |
Show all the available commands.
The aminfo version also works for normal clients, but only Trainers
and Knights get to see the admin info. |
mhelp |
amhelp |
amhelp |
Quick Help for commands available in mod. |
mwhois |
amwhois |
jkwhois |
Shows you which client is logged in as a Jedi Trainer and/or Jedi Knight. |
|
amlogin <password> |
jklogin <password> |
Trainers and Knights use this to login as an admin. |
|
logout |
logout |
Trainers and Knights use this to logout as an admin. |
mstatus [playerid] |
amstatus [playerid] |
jkstatus [playerid] |
Altered version of status. This
version sends less info to get passed the bug in the regular status
where not all lines are send to the console. If a playerid is given
the selected player will get a full screen display of the status.
This is primarily for binding admin commands:
bind m rcon mstatus <Your player name here> |
mkick <playerid><reason> |
amkick <playerid><reason> |
jkkick <playerid><reason> |
Same as kick but enhanced to also take a clientid or a partial player name and a reason from the admin for being kicked. kickgun (AdminGun command) |
mslap <playerid> |
amslap <playerid> |
|
Slaps the selected player. Knocks player in a random direction and knocks him down for several seconds. slapgun (AdminGun command) |
mempower <playerid> |
amempower <playerid> |
|
Empowers the selected player. The selected player gets duel saber and all force powers.
The player also enters 'Jedi Master Mode' which allows him to do double damage. Empowered players
also can't be pushed/pulled. This mode is primarily for admins having to deal with misbehaving players. empowergun (AdminGun command) |
munempower <playerid> |
amunempower <playerid> |
|
Undo the effects of mempower. unempowergun (AdminGun command) |
mterminator <playerid> |
amterminator <playerid> |
|
Threaten those empowered Jedi and become a dangerous individual with this command. terminatorgun (AdminGun command) |
munterminator <playerid> |
amunterminator <playerid> |
|
Undo the effects of mterminator. unterminatorgun (AdminGun command) |
msilence <playerid><mode> |
amsilence <playerid><mode> |
jksilence <playerid><mode> |
Silence players so they can't talk. Mode passed could be 'global' for all chat disabled and
'private' for just public chat disabled. |
munsilence <playerid><mode> |
amunsilence <playerid><mode> |
jkunsilence <playerid><mode> |
Unsilence players so they can talk again. Mode passed could be 'global' or 'gm' for all chat disabled and
'private' or 'pm' for just public chat disabled. |
msleep <playerid> |
amsleep <playerid> |
jksleep <playerid> |
If there's someone on the server behaving badly this can be used to put them 'to sleep'.
When asleep the player lies on the ground and can't move, jump, attack, etc. Player can still
talk however. This can work wonders on those players that keep coming back after you keep kicking them. sleepgun (AdminGun command) |
mwake <playerid> |
amwake <playerid> |
jkwake <playerid> |
Wake the player if he's asleep (undo the effects of msleep). wakegun (AdminGun command) |
mrename <playerid> <new name> |
amrename <playerid> <new name> |
|
Renames a player. If a player comes into the server with an offensive name this can be used to rename the player to something more appropriate. Note that at this time the player can still rename himself after this command. |
mshowmotd <playerid> |
amshowmotd <playerid> |
jkshowmotd <playerid> |
By default the motd is shown whenever a player enters the game. This can be used to remind someone of the motd/rules by showing it to them again. showmotdgun (AdminGun command) |
mbunny <playerid> |
ambunny <playerid> |
|
Turns player into a 'bunny'. In
this mode the players saber is removed and replaced by something
less deadly, the force powers are also removed. The player also
starts jumping around randomly. bunnygun (AdminGun command) |
munbunny <playerid> |
amunbunny <playerid> |
|
Undo the effects of mbunny. unbunnygun (AdminGun command) |
mexplode <playerid><appendage> |
amexplode <playerid><appendage> |
|
Blows of someone's body part. appendage = (head, waist, larm, rarm, hand, lleg, or rleg) |
mpsay <playerid> |
ampsay <playerid> |
jkpsay <playerid> |
Send a message to a specific player. |
mtimescale <timescale> |
amtimescale <timescale> |
|
Sets the timescale for the whole server. 1.0 is normal speed 2.0 is twice as fast. 0.5 is half speed (This might cause some lag on slow connections). |
mkickban <playerid><reason> |
amkickban <playerid><reason> |
|
Bans and kicks the player at the same time with a reason why they were kicked. No need to enter an ip.
[NOTE: All banned ips are stored in a BanIP.dat file located in the mod folder.
To UnBan someone, you can use notepad to delete the IP address or the rcon command "removeip".] kickbangun (AdminGun command)
|
mbanrange <playerid><reason> |
ambanrange <playerid><reason> |
|
Kicks and Bans client's ip range ( xxx.xxx.0.0 ) banrangegun (AdminGun command)
|
mtele <playerid><x><y><z><yaw> |
amtele <playerid><x><y><z><yaw> |
|
This can teleport any client to any desired location.
[NOTE: The clients destination is read with using the amorigin command.
This will get you the X, Y, and Z coordinates on the map. The YAW
is the angle the user is facing, any number from 0 to 360 degrees
will work just fine.]
[CAUTION: This command can cause serious lag to the server and/or other
clients if used abusively.] |
morigin <playerid> |
amorigin <playerid> |
|
This gets client's X, Y, and Z
coordinates on the map and prints them to the console. origingun (AdminGun command) |
mpunish <playerid> |
ampunish <playerid> |
|
Client becomes 'punished' by freezing
their movement, canceling their ability to chat, it takes all weapons
away (except for saber), no force abilities, and user is put in
a choking animation. punishgun (AdminGun command) |
munpunish <playerid> |
amunpunish <playerid> |
|
Client becomes 'normal' again. All weapons, force, weapons, movement return to normal. unpunishgun (AdminGun command) |
mprotect <playerid> |
amprotect <playerid> |
jkprotect <playerid> |
Gives the client a certain protection/invulnerability. If client attacks in any way, they lose the power. Must unprotect before using protect again. protectgun (AdminGun command) |
munprotect <playerid> |
amunprotect <playerid> |
jkunprotect <playerid> |
Unprotects the client. unprotectgun (AdminGun command) |
mforceteam <playerid><team> |
amforceteam <playerid><team> |
|
Transfers a client to a specified
team in CTF gameplay. (Red, Blue, Spectator) |
mdenyvote <playerid> |
amdenyvote <playerid> |
|
Disables use of voting to a specific client. denyvotegun (AdminGun command) |
mallowvote <playerid> |
amallowvote <playerid> |
|
Allows client to use the voting feature again. allowvotegun (AdminGun command) |
mlockteam <team> |
amlockteam <team> |
|
Locks a specific team in CTF mode
so no one can join. (Red, Blue, Spectator) |
munlockteam <team> |
amunlockteam <team> |
|
Unlocks a specific team in CTF
mode so people are allowed to join. (Red, Blue, Spectator) |
mrandteams |
amrandteams |
|
Randomizes Teams in CTF Gameplay |
mnpcaccess <playerid> |
amnpcaccess |
|
Gives the client ability to spawn NPC's allownpcgun (AdminGun command) |
mnpcnoaccess <playerid> |
amnpcnoaccess |
|
Denies the client access to spawn NPC's denynpcgun (AdminGun command) |
madminaccess <playerid><level> |
|
|
Gives the client admin access level Type am or admin for level 1; Type jk or knight for level 2. |
mdenyadminaccess <playerid><level> |
|
|
Denies the client admin access Type am or admin for level 1; Type jk or knight for level 2. |
mgametype <gametype> <map> |
amgametype <gametype> <map> |
|
Allows Trainer to change Map and
Gameplay.
[NOTE: The Gametypes are as follows:
0 = "Free For All"
1 = "Holocron FFA"
2 = "Jedi Master"
3 = "Duel"
5 = "Team FFA"
7 = "Capture the Flag"
8 = "Capture the Ysalamiri"] |
mvstr <vstr/name> |
amvstr <vstr/name> |
|
Executes and selects the map desired available in the rotation. |
mnextmap> |
amnextmap |
|
Executes and selects the next map available in the rotation. |
|
g2animent<type><alignment><weapon>
<model><sound><health><playerid> |
g2animent<type><alignment><weapon>
<model><sound><health><playerid> |
Spawn's an NPC of your choice. [NOTE: All clients will have access to the command, granted the admin gave them the ability (mnpcaccess) to create an NPC.] More Help |
|
g2platoon<type><alignment><weapon>
<model><sound> |
g2platoon<type><alignment><weapon>
<model><sound> |
Spawn's a Group of NPC's of your choice. [NOTE: All clients will have access to the command, granted the admin gave them the ability (mnpcaccess) to create an NPC. More Help |
Rcon command
|
CVar to turn on/off feature
|
Description
|
amsay <message> |
|
Sends a message to all logged in Trainers and Knights. |
amkiss |
g_mAllowKiss |
Kisses another player if you are close enough. |
amhug |
g_mAllowHug |
Hugs another player if you are close enough. |
amsit |
g_mAllowSit |
Sits down or stands up. You can
turn on the CVar g_mOnlySitOnGround to only allow players to sit
down on the ground. |
amsit2 |
g_mAllowSit2 |
Another Sit command. You can turn on the CVar g_mOnlySitOnGround to only allow players to sit down on the ground. |
amnod |
g_mAllowNodShake |
Nods your head. |
amshake |
g_mAllowNodShake |
Shakes your head. |
amtaunt |
g_mAllowTaunt |
Does the SP saber spin taunt. |
amspin |
g_mAllowSpin |
Does a special spin move. |
amspin2 |
g_mAllowSpin2 |
Does another special spin move. |
amwave |
g_mAllowWave |
Waves your hand. |
amthumbsup |
g_mAllowThumbs |
Stick up your thumb. |
amthumbsdown |
g_mAllowThumbs |
Stick you thumb down. |
ampunch |
g_mAllowPunch |
Make a punching move. Does not
currently hurt the player. |
amcrossarms |
g_mAllowCrossArms |
Crosses your arms. Use the g_mOnlySitOnGround
cvar to only allow players to execute this move on the ground. |
amlaugh |
g_mAllowLaugh |
Make a laughing movement. |
amwave2 |
g_mAllowWave2 |
Make another wave movement. |
amdontknow |
g_mAllowDontKnow |
Make a shrugging movement. |
amcomeon |
g_mAllowComeOn |
Waves your arm in a 'come on' movement. |
amtaunt2 |
g_mAllowTaunt2 |
Does another taunt movement. |
amkneel |
g_mAllowKneel |
Makes you Kneel. Use the g_mOnlySitOnGround cvar to only allow players to execute this move on the ground. |
amhandhips |
g_mAllowHandHips |
Makes you put your hands on your hips. |
ampoint |
g_mAllowPoint |
Does a pointing gesture. |
amscratch |
g_mAllowScratch |
Makes you scratch your head. |
ambeg |
g_mAllowBeg |
Person gets on hands and knees. Use the g_mOnlySitOnGround cvar to only allow players to execute this move on the ground. |
amcocky |
g_mAllowCocky |
Makes a pointing gesture at yourself. |
amflip |
g_mAllowFlip |
Flips your light saber. |
amtossback |
g_mAllowTossBack |
Throws your weapon behind you. |
amtossover |
g_mAllowTossOver |
Throws your weapon off to the side. |
amtossup |
g_mAllowTossUp |
Throws your weapon up in the air. |
amwait |
g_mAllowWait |
Makes person put hands behind their back. Use the g_mOnlySitOnGround cvar to only allow players to execute this move on the ground. |
amsurrender |
g_mAllowSurrender |
Puts your arms up in the air. Use the g_mOnlySitOnGround cvar to only allow players to execute this move on the ground. |
mtele |
g_mAllowAdminTele |
Allows Admins to use the Teleport Command |
mkick |
g_mAllowAdminKick |
Allows Admins to use the Kick Command |
mkickban mbanrange |
g_mAllowAdminKickBan |
Allows Admins to use the KickBan and BanRange Command |
morigin |
g_mAllowAdminOrigin |
Allows Admins to use the Origin Command |
mgametype |
g_mAllowAdminGameType |
Allows Admins to use the GameType Command |
mlockteam munlockteam |
g_mAllowAdminLockTeam |
Allows Admins to use the Lock and Unlock Team Commands |
mrandteams |
g_mAllowAdminRandTeam |
Allows Admins to use the Random Team Command |
mforceteam |
g_mAllowAdminForceTeam |
Allows Admins to use the Teleport Command |
mwhois |
g_mAllowAdminWhois |
Allows Admins to use the Whois Command |
mstatus |
g_mAllowAdminStatus |
Allows Admins to use the Status Command |
mslap |
g_mAllowAdminSlap |
Allows Admins to use the Slap Command |
mempower munempower |
g_mAllowAdminEmpower |
Allows Admins to use the Empower and UnEmpower Commands |
mterminator munterminator |
g_mAllowAdminTerminator |
Allows Admins to use the Terminator and UnTerminator Commands |
mprotect munprotect |
g_mAllowAdminProtect |
Allows Admins to use the Protect and UnProtect Commands |
msilence munsilence |
g_mAllowAdminSilence |
Allows Admins to use the Silence and UnSilence Commands |
mbunny munbunny |
g_mAllowAdminBunny |
Allows Admins to use the Bunny and UnBunny Commands |
mpunish munpunish |
g_mAllowAdminPunish |
Allows Admins to use the Punish and UnPunish Commands |
mnextmap |
g_mAllowAdminMap |
Allows Admins to use the mnextmap Command |
mvstr |
g_mAllowAdminVSTR |
Allows Admins to use the mvstr Command |
mallowvote mdenyvote |
g_mAllowAdminVote |
Allows Admins to use the Vote and DenyVote Commands |
msleep mwake |
g_mAllowAdminSleep |
Allows Admins to use the Sleep and Wake Commands |
mrename |
g_mAllowAdminRename |
Allows Admins to use the Rename Command |
mpsay |
g_mAllowAdminPSay |
Allows Admins to use the PSay Command |
mshowmotd |
g_mAllowAdminShowMOTD |
Allows Admins to use the ShowMOTD Command |
mtimescale |
g_mAllowAdminTimeScale |
Allows Admins to use the TimeScale Command |
mexplode |
g_mAllowAdminExplode |
Allows Admins to use the Explode Command |
mpsay |
g_mAllowAdminPSay |
Allows Admins to use the PSay Command |
mhelp |
g_mAllowAdminHelp |
Allows Admins to use the Help Command |
amlogin |
g_mAllowAdminLogin |
Allows Secondary Admins to use the Admin Commands |
jklogin |
g_mAllowKnightLogin |
Allows Knights to use the Admin Commands |
CVar
|
Description
|
g_mSaberDMGIdle |
Damage a saber does when idle. (Default is 1) |
g_mKickDMGModifier |
Modifier for kick damage. (Default is 1)
increase for higher damage, decrease for lower damage. |
g_mSaberDMGThrow |
Damage a thrown saber does. (Default is 30) |
g_mSaberDMGThrowReturn |
Damage a thrown saber does on it's way back. (Default is 5) |
g_mSaberDMGRedNormalMin |
Min damage for normal red slashes. (Default is 2) |
g_mSaberDMGRedNormalMax |
Max damage for normal red slashes. (Default is 120) |
g_mSaberDMGRedDFAMin |
Min damage for the red Death From Above move. (Default is 2) |
g_mSaberDMGRedDFAMax |
Max damage for the red Death From above move. (Default is 180) |
g_mSaberDMGRedBackMin |
Min damage for the red backslash move. (Default is 2) |
g_mSaberDMGRedBackMax |
Max damage for the red backslash move. (Default is 30) |
g_mSaberDMGYellowNormal |
Normal damage for the yellow slash. (Default is 60) |
g_mSaberDMGYellowOverheadMin |
Min damage of the yellow downward slash. (Default is 2) |
g_mSaberDMGYellowOverheadMax |
Max damage of the yellow downward slash. (Default is 80) |
g_mSaberDMGYellowBackMin |
Min damage for the yellow backslash move. (Default is 2) |
g_mSaberDMGYellowBackMax |
Max damage for the yellow backslash move. (Default is 30) |
g_mSaberDMGBlueNormal |
Normal damage for the blue slash. (Default is 30) |
g_mSaberDMGBlueLungeMin |
Min damage for the blue lunge move. (Default is 2) |
g_mSaberDMGBlueLungeMax |
Max damage for the blue lunge move. (Default is 45) |
g_mSaberDMGBlueBackMin |
Min damage for the blue backstab move. (Default is 2) |
g_mSaberDMGBlueBackMax |
Max damage for the blue backstab move. (Default is 30) |
Everyone [Get's shown when using a command with the all keyword] |
Broadcast [Get's broadcast to everyone but the target of a command] |
Target [Get's broadcast to the target of a command] |
g_mMessageUnEmpowerEveryone |
g_mMessageUnEmpowerBroadcast |
g_mMessageUnEmpowerTarget |
g_mMessageEmpowerEveryone |
g_mMessageEmpowerBroadcast |
g_mMessageEmpowerTarget |
g_mMessageUnTerminatorEveryone |
g_mMessageUnTerminatorBroadcast |
g_mMessageUnTerminatorTarget |
g_mMessageTerminatorEveryone |
g_mMessageTerminatorBroadcast |
g_mMessageTerminatorTarget |
g_mMessageUnProtectEveryone |
g_mMessageUnProtectBroadcast |
g_mMessageUnProtectTarget |
g_mMessageProtectEveryone |
g_mMessageProtectBroadcast |
g_mMessageProtectTarget |
g_mMessageUnSilenceEveryone |
g_mMessageUnSilenceBroadcast |
g_mMessageUnSilenceTarget |
g_mMessageSilenceEveryone |
g_mMessageSilenceBroadcast |
g_mMessageSilenceTarget |
g_mMessageWakeEveryone |
g_mMessageWakeBroadcast |
g_mMessageWakeTarget |
g_mMessageSleepEveryone |
g_mMessageSleepBroadcast |
g_mMessageSleepTarget |
g_mMessageSlapEveryone |
g_mMessageSlapBroadcast |
g_mMessageSlapTarget |
g_mMessageUnBunnyEveryone |
g_mMessageUnBunnyBroadcast |
g_mMessageUnBunnyTarget |
g_mMessageBunnyEveryone |
g_mMessageBunnyBroadcast |
g_mMessageBunnyTarget |
g_mMessageUnPunishEveryone |
g_mMessageUnPunishBroadcast |
g_mMessageUnPunishTarget |
g_mMessagePunishEveryone |
g_mMessagePunishBroadcast |
g_mMessagePunishTarget |
g_mMessageTeleEveryone |
g_mMessageTeleBroadcast |
g_mMessageTeleTarget |
g_mMessageExplodeTarget |
g_mMessageExplodeBroadcast |
g_mMessageExplodeEveryone |
g_mMessageForceTeamEveryone |
g_mMessageForceTeamBroadcast |
g_mMessageForceTeamTarget |
g_mMessageVoteAllowEveryone |
g_mMessageVoteAllowBroadcast |
g_mMessageVoteAllowTarget |
g_mMessageVoteDenyEveryone |
g_mMessageVoteDenyBroadcast |
g_mMessageVoteDenyTarget |
CVar |
Description |
g_mAdminPassword |
The password for the Jedi Academy Trainers. |
g_mKnightPassword |
The password for the Jedi Academy Knights. |
g_mPushItems |
If this is set to 1, Clients are able to Push/Pull all items. |
g_mAllowTeamSuicide |
If this is set to 0, Clients cannot use the \kill command during team gameplay. (Default is 1) |
g_mDebugCheats |
If this is set to 1, Clients are able to access hidden features in JK2. |
g_mDebugTerminator |
If this is set to 1 and if server is "Saber Only", it will disable use of weapons for Terminators. |
g_mDebugEmpower |
If this is set to 1 and if "No Force" rule for servers is active, than it will disable the use of force for empowered clients. |
g_mGiveAdmin |
If this is set to 1, Rcon can give clients a level of admin access. |
g_mAllowPowerups |
If this is set to 1, You can have powerups if 1 or more (Except for ALL) force is disabled. |
g_mBlockThrow |
If this is set to 1, Clients are able to lose there thrown saber if blocked by opponent. |
g_mDuelStats |
If this is set to 1, Duelers are able to see stats after private duels. |
g_mAllowBlack |
If this is set to 1, Clients can use the color black for names. |
g_mAllActivity |
If this is set to 1, Server detects all activity placed by client for timeout. |
g_mAllowTeleFlag |
If this is set to 0, Clients cannot use Teleport during CTF and CTY gameplay. (Default is 1) |
g_mAllowVoteKick |
If this is set to 1, Clients can use the vote for kicking clients. |
g_mAllowVoteGameType |
If this is set to 1, Clients can use the vote for changing gametypes. |
g_mAllowVoteMap |
If this is set to 1, Clients can use the vote for map changes. |
g_mFailedVoteDelay |
The delay time between a failed vote and new vote can be made in minutes. (Default is 1) |
g_mNameChange |
Clients can only change their name once at this cVar's given time in minutes. (Default is 1) |
g_mAllowBotLimit |
If this is set to 1, Server Admin can set the g_mMaxBots and g_mMinHumans on the server. |
g_mAllowDuelChat |
Clients can chat as normal during Duel Game Mode. (Default is 1) |
g_mMaxBots |
Set to any number of max bots you want on your server. When g_mMinHumans is reached or excelled, they will be kicked automatically. (Default is 1) |
g_mMinHumans |
The number of Humans on the server before a bot is kicked. (Default is 2) |
g_mAdminGun |
If this is set to 1, All Admins can use the crosshair to aim and execute
admin commands on the target. |
g_mWelcomeMessage |
Shows custom welcome message in the console. |
g_mHelpInfo |
This info aids clients on the server. |
g_mLoggedInAdmin |
This displays custom message to client when
they log in as an admin. |
g_mNotLoggedInAdmin |
This displays custom message to client when
they fail to log in as an admin and attempt to use a command. |
g_mLoggedInKnight |
This displays custom message to client when
they log in as an knight. |
g_mNotLoggedInKnight |
This displays custom message to client when
they fail to log in as an knight and attempt to use a command. |
g_mMOTDContents |
The contents of the message of the day. |
g_mMOTDShowTime |
The time to show the message of the day in seconds. (Default is 3) |
g_mBunnyJumpPowerXY |
Sideward power of bunny jump. (Default is 50) |
g_mBunnyJumpPowerZ |
Upwards power of bunny jump. (Default is 100) |
g_mBunnyJumpChance |
Chance that someone who is a bunny will jump. (Default is 15) |
g_mSlapKnockDownTime |
Time someone who is slapped will lay on the ground in seconds. (Default is 3) |
g_mSlapPowerXY |
Sideward power of slap. (Default is 400) |
g_mSlapPowerZ |
Upwards power of slap. (Default is 400) |
g_mEmpowerShake |
If this is set to 1 then there will be an 'earthquake' whenever someone uses the mempower or mterminator command. |
g_mDoubleSabersForAll |
values
0: No double sabers except for empowered users.
1: Double sabers for all users.
2: Switch to single saber from off. Switch to double saber from single saber. Switch to off from double saber. |
g_mDoubleSaberEmpowered |
If this CVar is 1 then empowered client gets double bladed saber. |
g_mPlayerDuelShield |
If this CVar is -1 then nothing changes. If it is between 0 and 200 on a duel start the players stats will be saved and the HP will become 100
and the shield will become g_mPlayerDuelShield units. After the duel the stats of the remaining player is restored. This should make duels a bit more fair. (Default is 50) |