Republic Commando Weapons Effects

By The_Mysterious_Stranger
Date: 08-28-2009

Download

Screenshots

Readme

RC effects

Made by: The_Mysterious_Stranger
Email: rubendoornenbal AT solcon DOT nl

Thanks to:

-Kahn D'Halaine (Textures, sounds, shaders, and the whole idea of modding effects)
-FxHome.com (Textures)
-Fan-files.com (Sounds)
- Jedi_Mediator, for some 'Inferno' textures. I especially liked his smoke texture.
-The author of BlocksClashes, a file anonymously hosted on hosted.filefront.com. There was no readme and no author's name, so I can't give credit properly. But I guess the author's already forgotten about it, as he submitted it 4 years ago.
-The makers of the excellent game I based this mod upon!

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Description: Many of the weapons now have effects like those in Republic Commando, and the sounds are accurate as well (except when I couldn't find the original sound file). Comes with dozens of new textures, many of which are recycled from Kahn's mod; the others are either my work or I got them from fxhome. Also comes with new saber and lightning effects and sounds.

New effects: YES
New sounds: YES
New textures: YES
New shaders: YES
New models: NO

Blaster rifle: Heavy ACP Repeater gun sound and effects, higher rate of fire in SP.

Bowcaster: green-blueish bolt with faint yellow trail.

Repeater: Primary: DC17 blaster fire
Secondary: Anti-Armor grenade

Demp2: LJ-50 Concussion Rifle

Flechette: Primary: Made after the ACP array gun.
Secondary: Thermal detonater effect + sound

Rocket: Yellowish trail with brown smoke and a flare up front, like the Wookiee thing

Thermal: see screenshot; 'realistic' whistle sound

Tripmine: effect with a lot of brown dust and 15 chunks (which is hard for the processor)

Detpack: see screenshot; the best effect of the pack in my opinion, it took only about 30 minutes to make.

Emplaced: see for yourself

Turret: much like the DC-17, with nice explosion.

Lightning: much longer bolts with smoke and sparks and light.

Saber: Dozens of new sounds and cool effects (a little blood in case of dismemberment). New dismemberment texture as well.

I didn't touch the stunbaton, bryar and disruptor. If someone makes fitting weapon models, I might submit something for those weapons as well.

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NB: JK3 has a separate version, which I may release in the future. If you want to be a beta tester, please email me at
rubendoornenbal AT solcon DOT nl. I'm having a little trouble with JK3's buggy engine (JK2 is more solid and has much better lighting options for effects).

Bugs: are there any?

Feedback: Please email me if you know ways to improve this, or for anything else, but no spam.

Installation: Put the pk3 file in the base folder. To uninstall, remove it.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.