By James Walkden
Date: 08-04-2003
New npc's mod 1.0 beta
Developer name: James Walkden
+Various others also credited in credits.txt
Email address: thetrainspot1@aol.com
This mod adds new npcs instead of overwriting old ones. I have used a selection of the
most downloaded and most popular starwars characters from jk2files.com
I when I release the final version I will try to include some enhancements (So far I have jarjar saying somethings if you
press the use key which normally activates buttons while playing through a level) but that is not in this release.
Installation
Please make sure that you have any of the models specified in npc detils.txt.
Extract the contents of the zip file to the gamedata folder of your Jediknight 2 jedi outcast
game. The directories should be made automatically
E.g X:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData
Also If you have the multiplayer models that the mod uses be sure that they are in the base folder
then use the devmap console command to teleport to a level or type in helpusobi 1
then use the npc spawn console command to access the new npc commands.
if you want darth vader to show ingame just download the appropriate mod that replaces tavion with it. <b>JoO's Edit: <a href="http://www.jk2files.com/file.info?ID=17272">Click here</a> for the mod's web page</b>
Known bugs
For some strange reason the new npcs only carry the E-11 Blaster rifle but it appears between the crotch of the npc.
Additionally if the npc is holding a lightsaber its submerged n the npcs body and the npc uses
the E-11 blaster rifle instead although the model is a lightsaber. Also some textures on characters do not show properly.
If you know how to solve these problems then post the solution on how to solve the problem and I will try to solve it.