IRG Coruscant

By GhostBear_74
Date: 06-09-2002

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JEDI KNIGHT II FFA/CTF MAP
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Title : IRG Coruscant
Author : Fairuz "GhostBear_74" Mustaffa
E-Mail : macloud@pacific.net.sg
Website : http://www.i-r-g.net/rws/

File Name : irgcoruscantfinal.pk3
File Size : 3,191kb or 3.19mb
Date Released : 10 June 2002

INSTALLATION
put the pk3 file into \GameData\base folder in your JO folder.

DESCRIPTION
This map take place at night on the highest level of the Imperial City in Coruscant. it primarily consist of 11 buildings and a floating landing platform connected together by Gantries, Jumppads, elevators and moving platforms. It had a huge open area where a wrong step will end up with you falling into the abyss of coruscant far below.

COMMENTS
This is my first Jedi Outcast map. I have never made a Quake 3 engine map before thus it map is my learning map so to speak. I really push the limit in terms of size on this map. Originally this map consist of a Power Generator room, a lobby with a cantina and alot more corridors and a hangar. Unfortunately with all that included the map have a frame rate of 10 to 20! sometime less! 1 month worth of work was cut from this final work in the end. However this map is still a resource hog and it may be better if ya use a lower resolution when playing this map. Despite all it's shortcoming I learn tons about making map and I have to credit it with teaching me most of the aspect of making map and it's limits.

Anyway, I hope you enjoy it.


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LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.