Imperial Arena

By MarkusW
Date: 04-28-2002

Download

Readme

==JEDI KNIGHT ADDON MISSION====================================
Title : Imperial Arena
File Name : imperial.pk3
File Size : 188 kb :)
Author(s) : Markus \"MarkusW\" Wallmüller
Date of Release : April 2002

Email Address : markusw@unrealism.com
Webpage : http://www.markus-w.com

Description : A small duel map set in an imperial base....

About : This is my second map for a Q3 engine game, so don´t exspect to much plz. I´m much better in Unreal Engine mapping. I hope JK3 will be based on the Unreal Engine ;)

Additional Credits to : Raven and Lucas Arts for this great game
--------------------------------------------------------------------
Other maps by author:
for UT:
DM-1on1-MarkusW
DM-Maralia
DM-Obscura
DM-Ayoka
DOM-Ayoka
and much more...
for Tactical Ops:
TO-Town
TO-DWH
TO-Dust
TO-SnowyMassacre
for StrikeForce:
SFDM-MilitaryBase
for Inflitration:
DM-INF-Dust
DM-INF-DWH
for Quake3:
Another Gothic Quake3 map
for Undying:
The Undying Ghost House mappack part1
---------------------------------------

Beta Testers : ehm....only me :)

Development machine : Athlon 700 MHz with 128 MB RAM, Vodoo3
================================================================

* Play Information *

Level name(s) : Imperial Arena
Game : Jedi Knight II: Jedi Outcast

New Textures : No
New Objects : No

* Construction *

Base : None
Editor(s) used : JK2Radiant
Known Bugs : many misaligned textures + lighting sucks in some areas

================================================================

* I admit that *
(as required by the LEC Licence Agreement about Addon Levels)

1. My Level works only with the retail version of the
Software, and does not work with any demo or OEM versions
of the Software.
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous,
illicit, defamatory, libelous, or objectionable material
(as may be determined by LEC in its sole discretion), or
any material that infringes any trademarks, copyrights,
protected works, publicity, proprietary, or other rights
of any third party or of LEC.
4. My Level does not include any LEC sound effects or music files or
portions thereof.
5. My Level identifies in every description file, on-
line description, read-me, and in comments in the New
Level code: (a) the name, address, and e-mail address of
the level\'s creators, and (b) the following disclaimer:
\"THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C)
LUCASARTS ENTERTAINMENT COMPANY.\"
6. My Level may not be sold, bartered, or distributed with
any other product for which any charge is made (other than
incidental charges for time spent on-line), but rather
must be distributed free of charge.
7. By distributing or permitting the distribution of any New
Levels, all creators or owners of any trademark,
copyright, or other right, title or interest therein grant
to LEC an irrevocable, perpetual, royalty-free, sub-
licensable right to distribute the New Level by any means
(whether now known or hereafter invented), and to create
and distribute by any means (whether now known or here-
after invented) derivative works thereof, and to charge
for the distribution of such New Level or such derivative
work, with no obligation to account to any creators or
owners of the New Level in any manner.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels. (I don´t think anyone would like to use this map as base :D)
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line).