Drakseye

By WK Baldwin -Cable-
Date: 11-10-2006

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JEDI KNIGHT ACADEMY MODIFICATION
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Title :drakseye (original concept)

Modeling/Skins :WK Baldwin "Cable"
E-Mail :wkbaldwin@hotmail.com

File Name/File Size :drakseye (6.01 Mb)

Date Released :11/07/2006


Description: This is an original skin for the Desann model. I was looking at the Desann model and the way it was skinned and thought that it needed something different so I created a black and red contrasting skin which resulted in Drakseye. I made use of shader to give the black more depth and the metal more shine. I also added a blue version named Drakcie. To top it off I quickly modified the original Desann skin to give more depth and got rid of the armored arm like the Drakseye skin. On the surface this may not look like I did extensive skinning but I updated the original skin by adding scales to the skin and you have to get up close to notice them on the face and neck. I also went to great lengths to give the clothing and armor texture which is difficult to piece together on black and make it look right. I could still improve it I am sure but after much tweaking I decided to let it go for now. I also added the original Desann sounds from Jedi Outcast so that the character sounds match up better instead of the default reborn sounds. I hope you enjoy the skin as much as I enjoyed making it.

Credit: I would like to thank NeoMarz1 for his inspiring work and for the readme example. I did use the Desann sounds from Jedi Outcast but I have read that this is ok at this time. Feel free to modify it to your liking.

******************************READ THIS BEFORE PLAYING***************************************

Installation:

Place drakseye.pk3 into the "StarWars JediKnight Jedi Academy/GameData/basefolder".



Instructions:
1) In order to use NPC's you will need to acivate cheats heres how you do it.

Singleplayer- Once your in the game, hit "shift and tild (~)" to activate the console. Next type "devmapall" (or devmap t1sour)...hit enter (cheats are now on)...next type "npc spawn (the npc's name)" Example: npc spawn vadervmm.

Here are the npc model names for this model...

For Playermodel: drakseye
For Playermodel: drakcie
For Playermodel: desannv2


Note: you must enter one of the above names when spawning your npc.

cont... close the console by hitting the tild (~) again.


Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall mp/duel1. The map will load with cheats activated. Open the console again and type /npc spawn "npc's name". Example: /npc spawn vadervmm.. Notice that single player you have to put the "/" slash before the command.

Here are the npc model names for this pack (With a brief description)...

Here are the npc model names for this model...

For Playermodel: drakseye
For Playermodel: drakcie
For Playermodel: desannv2


Note: you must enter one of the above names when spawning your npc.

cont... close the console by hitting the tild (~) again.



Team Colors: Yes
Bot Support: Yes
NPC Support: Yes
Sound Support: Yes


***Trouble shoot***

Usually there are only a few errors make that cause problems. Here are the most common...
1) Not using the proper console commands for "Single Player" or "Multiplayer"... cheats are acivated differently for each. Read "Instructions" up above.
2) Having the pk3 placed in the wrong folder.
3) Make sure you have the latest Jedi Knight Academy update, this is very important!
4) sometimes the model will not show up in the select menu, The Game loads them in reversed alphabetical order, so Yoda should show up in the top. If not you may just have too many models. You can rename the pk.3 to Z_something, and this will put it at the top.


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Legal Stuff
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.