Mercenary Kyle

By W4rbird
Date: 07-11-2006

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A Jedi Knight: Jedi Academy Skin
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TITLE: Mercenary Kyle
AUTHOR: W4rbird
E-MAIL: warbird1@interia.pl
WEBSITE: http://www.indiglo.boo.pl or http://hosted.filefront.com/W4rbird

FILENAME: mercenary_kyle.zip
FILESIZE: 2,46 MB
DATE RELEASED: 11th June 2006

CREDITS:
- original textures and sound -> LucasArts/Raven Software;
- 'mapa_srodowiskowa.jpg' and 'mapa_srodowiskowa2.jpg' are just renamed and darkened Raven's textures (used for shader (specular lighting and metalic effect on clothes)).

INSTALLATION INSTRUCTIONS: Just unpack the archive and throw *.pk3 file in your /Base folder.

DESCRIPTION: In great shortcut: Kyle joined the Exchange crime organization. And now for details. Normally when I have an opportunity and idea I make reskins of females, but this have worked out well too, I think. Basically, it's a reskin of Kyle, who has an outfit from Raven's Rodian. That's right, he wears Rodian's clothes (except his boots, Rodian's boots didn't fit for human ;)), which, I think, makes him more like a mercenary. There are completely new Kyle's extras (belt, collar and accessories). His gloves, beard and moustache are darkened. Also he bears some scars on the face (he's a merc, greed for credits, isn't he?). Shader is giving a metalic-like accent to his clothes. Besides, there is everything that every MP skin should have: bot, npc and team colours. His head and face is now under "lighting conditions". When you go to bright area you'll see a change on his head and face (in other words: specular lighting -> something you see on guns when going from dark areas to bright ones and vice versa), which makes him more realistic, I think. Doesn't have big, noticeable effect on head, but on face it does. Note you must have viewing angle set to 180 degrees to notice anything (screenshot should explain everything). Reskin uses Kyle's sounds, but his taunt is now a mixed variation of saying: "You think you can take me?" plus immediate laugh.
Enjoy!


BUGS: -----------

COMMENTS: I know, the title isn't very original, because first I started reskining then I was thinking about title; I'm making things backward as usual :P To spawn an npc, type in console: npc spawn merc_kyle_e to spawn an enemy or npc spawn merc_kyle_a to spawn an ally. You must have 'Detailed Shaders' setting set to 'on' for specular lighting to work.

PROGRAMS USED: GIMP 2.2 and Audacity 1.2.4

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR IT'S LICENSORS.
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If you would like to use some portions of this skin, it would be better for us both to at least include this small ReadMe.