Lugormod Tree Scripts

By Sir Baggiepants
Date: 06-09-2007

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Jedi Knight: Jedi Academy
<5/19/2007>.

Tree script pack for lugormod
Version: 1.0
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All of the yavin tree models with straight stems for lugormod

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NOTES:

A few scripts for trees that have solid stems. There are five trees. To place go high above the ground the look straight down so you cant look down any further. Then to place one of the trees do /exec tree1, or if you want it scaled up to 2 do /exec tree1x2. for the second tree do /exec tree2, if you want it scaled up to 2, /exec tree2x2. And so on.

List:

/exec tree1
/exec tree1x2
/exec tree2
/exec tree2x2
/exec tree3
/exec tree3x2
/exec tree4
/exec tree4x2
/exec tree5 (There is no scaled up version of number five.)

Known bugs:

Only if you dont use the scripts like i told you in the notes.

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DISTRIBUTION NOTES:

These Scripts only place two ents each one.

Edit these scripts as you wish.
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INSTALLATION:
Place the lugormodtreescripts.pk3 file from this zip archive into the JKA/gamedata/base/ directory


* Copyright / Permissions *
These scripts are free to edit if you didn't allready know. I don't need credit if you decide to make your own version then distribute it.

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