Team Corellia: Part 1 - Corellia

By Kengo
Date: 06-19-2004

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19th January 2003
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Team Corellia: Part 1 - Corellia
Version: 1.20
Author : Simon "Kengo" Williams and Lasse "Lassev" Vääriskoski
Email Address : kengo10@lycos.com
Website URL : www.map-review.com

Version Notes:

1.20 - In V1.10 a mix up with one of the scripts on my part led to problems with the camera angles during one section. My sincerest appologies to everyone, especially Lasse! This should be the definative, final and last version of Part 1 for JA.

1.10 - Fixed missing model md3. Attempt made by Lassev to fix problem of sounds playing together in one section. German subtitles, briefings and credits added by Ondra "Ravu al Hemio" Hosek. Refined the pk3 file a little, removed some needless files.

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Corellia

The Galactic Civil war is over. Corellia is free. Chaotic times are upon them, but the Empire is gone. New Republic troops are still stationed here in small numbers as the Corellian Security Force, or CorSec, is rebuilt. There is of course a certain amount of tension between the independence loving Corellians and the New Republic troops, but Corporal Mikeal Anders is doing his best to promote solidarity...
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To launch:

This animated short is made up of scripted cutscenes created within Star Wars Jedi Knight: Jedi Academy, which was created by Raven and LucasArts. To view them, you will need to have the full retail version of Jedi Academy. A Quicktime version is on the way.

I like to have my projects load as mods, as it means they can be kept in the Gamedata folder and you don't need to remove them when you want to play something else. However, this does not work 100% for some reason. If you use the Base method, you will get subtitles, working level descriptions and working end credits. If you use the mod method, you don't have to worry about the pk3 file playing around with the JA game - as the Base method will change JA from the moment you load it up. If you use the Base method and want to play JA normally or with another mod, you must simply move it from the base folder, you don't have to delete it outright.

Base method:
1) Unzip TeamCorellia1.zip

2) Copy the teamcorellia1.pk3 to your Base folder.
(example: C:\Program Files\Lucas Arts\Star Wars Jedi Knight Jedi Academy\GameData\Base)

3) Launch "Star Wars Jedi Knight: Jedi Academy" (Single Player)

4) Click "New"

5) If asked for, select any difficulty, go to next, and the first cutscene will load


Mod method:
1) Unzip TeamCorellia1.zip

2) Copy the contents of the zip file to a folder in your "gamedata" directory, name the folder "Team Corellia 1"
(example: C:\Program Files\Lucas Arts\Star Wars Jedi Knight Jedi Academy\GameData)

3) Launch "Star Wars Jedi Knight: Jedi Academy" (Single Player)

4) Click on "Setup" --> Mods"

5) Select Team Corellia 1 and click "load mod"

6) Click "New"

7) Select any difficulty, go to next, and the first cutscene will load
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Play Order:
- Level Loads -
Scene 1 - Dancin' in the Square
- Level Loads -
Scene 2 - CorSec HQ
- Level Loads -
Scene 3 - Anders with good news
Scene 4 - BridgeStreet
Scene 5 - End Credits

To skip to the next scene, press 'Use' and wait for the next scene to load. If you press 'Use', leave it a while then press it again, you will fast forward through part of a scene (beware, this can cause problems). There are some occasions when a new level will load, this is as intended, nothing has gone wrong if this happens!
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Story by Simon "Kengo" Williams and Niall "CookedHaggis" Henderson

Mapping: Lasse "Lassev" Vääriskoski (CorSec HQ) and Simon "Kengo" Williams (Small square, Bridge Street)

Scripting: Lasse "Lassev" Vääriskoski (CorSec HQ) and Simon "Kengo" Williams (Small square, Bridge Street)

All custom textures and shaders: Lasse "Lassev" Vääriskoski

Jaden Car'Let, CorSec Chief and Lt. Castle skins: Lasse "Lassev" Vääriskoski

Voice editing work: Johannes "Yogi" Loeschner

German Translation (Subtitles, briefings and credits): Ondra "Ravu al Hemio" Hosek

Voice Actors:

Matthew Pate as Jaden Car'Let

Richard "frances_farmer" White as Pvt. Luke Harris, Makso
(frances_farmer@mmorpg.net)

Chronocrossed as Pvt. Alan Dalta
(http://home.mchsi.com/~chronocrossed/chronocrossed_VAres.htm)

Leo "Darth Exodus" Thornton as Lt. Castle, CorSec Chief

Leslie Judge as Cpl. Anders

Mauri "Darkblade" Majanoja as Agent Black
(http://freespace.volitionwatch.com/babylon/index.php)

Wedge as CorSec Receptionist

Original Star Wars music composed by John Williams

Anders Song by Simon "Kengo" Williams

Readme by Simon "Kengo" Williams

'Century Fox' name thought up by Richard Purnell

Additional Thanks to the following sites:
http://www.echonetwork.net
http://www.commandchamber.net
http://www.pcgamemods.com
http://www.massassi.net
http://www.jediknight.net

Additional Thanks to the following people:
AKPiggott
Wes Marrakesh
Wacky_Baccy
Wedge
GothiX
Tito
Master_Thomas
Heke7

And everyone else who offered help, ideas or support

Special Thanks:
Mercenary (AKA Spirit_In_Black)
Leslie Judge
RedvsBlue (for the inspiration!)
Ford 'Raven' Dye and Justin 'Jesterspaz' Negrete for giving us some help with the scripting at http://levelforge.teamhuh.com
Raven
LucasArts

I'd like to give an additional thanks to Leo "Darth Exodus" Thornton, who played Lt. Castle and the CorSec chief, for getting his voice files to me despite some hard circumstances.

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I am likely to release a duel version of Bridge Street at some time in the future.

Software used : GTKRadiant, BehavEd, IrfanView, Microsoft Picture It! Photo 2002

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