Open Fire (1.0)

By eezstreet
Date: 01-17-2010
Version: 1.0

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Jedi Knight: Jedi Academy
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TITLE: Open Fire
AUTHOR: eezstreet
E-MAIL: eezstreet@live.com


FILENAME: DIRECTORY OPENFIRE:
openfire_assets.pk3
FILESIZE: Approx. 1.3MB
DATE RELEASED: 28 DEC 2009

CREDITS: I would like to credit Raven for making the Jedi Academy SDK. Without it, this mod would have been impossible to make. I would also like to thank Peter Engstrom for making PakScape.

INSTALLATION INSTRUCTIONS: Extract all to Gamedata folder (In case you don't know where this is, by default it is C:Program FilesLucasartsStar Wars Jedi Knight Jedi AcademyGamedata) and run the OpenFire.bat.

DESCRIPTION: Ever wanted to create epic vehicle battles? Open Fire allows you to do this. It serves two primary roles:
1. Extend number of allowed vehicles to their maximum.
2. Allow for all weapons on Tauntauns and Swoops. So now instead of just the Blaster Rifle and Lightsaber, you now have all weapons available. They're also optimized to fire similar to how Swoops fire, in which they fire in front.

BUGS: I haven't tested this extensively. Be advised, you can't play on a server with this mod.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & ? LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.