By HOUOU
Date: 01-14-2007
Version: Update
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JEDI KNIGHT:JEDIACADEMY MODIFICATION
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Title : Highspeed Melee 3 (Update)
Author : HOUOU
Website : -----
E-mail : bakuya_ryuho@yahoo.co.jp
Submitted date : 2007/1/13
File Name :
z_highspeed3_basic.pk3
z_highspeed3_full.pk3
z_japlus_highspeed3_basic.pk3
z_japlus_highspeed3_full.pk3
File Size : 478KB
DESCRIPTION :
Former highspeedmelee3 was improved.
First, glafile was deleted, and capacity was greatly reduced.
Therefore, you must put [japlus_gla_anims.pk3] with JA+ Mod.
One more, a balance wasn't appropriate with multi-player.
Therefore, some are being adjusted.
Because a problem was found, fast stance was changed to new stance.
Then, even a single-player can use a new saber stances.
1.Melee motions
The number of frames of meleemotion and a speed were revised.
Former back running was deleted, and the left kick and front get up were amended with multi-player.
One back flip was changed with single-player.
2.Saber stances
Saber stance of medium and dual was added newly, and fast was amended.
3.Melee effects
Melee effects with single-player were amended.
4.Melee sounds
Melee sounds were amended.
=================================================================================
[About mod of the single-player]
The continuous attack of the punch becomes possible with SP version.
[About mod of the multi-player]
This MP version mod can use even baseJKA(stance and motion only) and Force Mod III except for JA+ Mod.
(But, a balance isn't so appropriate as that.)
=================================================================================
[File explanation]
[single-player]
z_highspeed3_basic.pk3----------- Only melee motion is changed.
z_highspeed3_full.pk3------------ Melee motion and saber stances, back flip and back roll are changed.
[multi-player]
z_japlus_highspeed3_basic.pk3---- Only melee motion is changed.
z_japlus_highspeed3_full.pk3----- Melee motion and saber stances are changed.
=================================================================================
[Melee control]
CTRL---Punch
ALT---(It changes by the pressed direction key.)---Kick
CTRL+ALT---(It changes by the pressed direction key.)---Grasp attak
USE---(It changes by the pressed direction key.)---Avoidance movement (Single-Player only)
(A USE key can be used even if it is changed to other weapons.)
=================================================================================
[How to use melee in single-player]
It can be used with one button when the following cheat code is added to autoexec.cfg.
bind * "HelpUsObi 1;g_debugmelee 1;give weaponnum 14;weapon 14"
(Assign [*] a favorite key.)
Only melee can be used without changing force power.
=================================================================================
BUGS :
A problem arose with MP in dualstance. Therefore, there is one more dualstance for MP.
But, that isn't changed greatly.
COMMENT :
I corrected a problem as much as possible, and made melee easy to use.
=========Gratitude and thanks==================
JA+ Mod authors : Slider
I borrowed data on JA+Mod 2.3 with this Mod.
It is gratitude to the people who made JA+Mod.
Thank you very much.
===============================================
INSTALLATION INSTRUCTIONS :
[Single-Player version]
Put a z_highspeed3_basic.pk3 or z_highspeed3_full.pk3 file
to the /lucas arts/Star Wars Jedi Knight Jedi Academy/GameData/base folder.
[JA+ Mod version]
1.Confirm that japlus_gla_anims.pk3 is in base folder when you use JA+ Mod.
2.Put a z_japlus_highspeed3_basic.pk3 or z_japlus_highspeed3_full.pk3 file
to the /lucas arts/Star Wars Jedi Knight Jedi Academy/GameData/base folder.
-Attention-
This Mod can't be used with other motion changes Mod together.
Remove this Mod when you use other motion changes Mod.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,
RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & c LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.