Arc 170 Fighter

By minilogoguy18
Date: 08-24-2005

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Arc-170 Fighter

Version 1.0
Authors: minilogoguy18, Dark_Cuillere

Discription:
Protecting the skies over Coruscant were specialized clone fighter forces flying the latest
in starfighter technology. The ARC-170 fighter was a bulky, aggressive ship covered with weapons. Three
clone trooper pilots operated this advanced combat craft, with a pilot handling the flight maneuvers, a
copilot operating the laser cannons mounted on the ship's wide wings, and a tailgunner operating the
dorsal rear-facing cannon. The fighter also carried an astromech droid for onboard repairs.

Model: me
Anims and riggin: me
Skins: Dark_Cuillere
Shaders and efx files: me
Text files: me
Beta testing: Me N' Dark_Cuillere
Programs used: Softimage|XSI v4.2, Adobe Photoshop Elements 2.0, notepad and all the stuff that came with
the SDK

Installation:

Just throw the mini_arc.pk3 in your base and its as simple as that!

Uninstallation:

Take the mini_arc.pk3 out of the base folder

Spawn code:

/npc spawn vehicle mini_arc

Notes:
I tried to get just the glass on the cockpit mesh to have a glare but it wouldnt work right. I think the
only way i could get it to work is make a new mesh out of just the glass. I also very badly wanted to
make the rear turrets controllable but i need to test it alot more, but ill keep the ship set up so that
it may one day be able to do so...

Copywrite/Permissions:

This file and all of its contents can be modified, changed, or used in any
map, mod, or project if i approve. If your seeking permission you can contact me at
minilogoguy18@aol.com, or post on the forums.

© 2003 LucasArts Entertainment Company LLC.
© 2003 Lucasfilm Ltd. & TM or ® as indicated.
All rights reserved. Used under authorization.
LucasArts and the LucasArts logo are trademarks
of Lucasfilm Ltd.
© Raven Software LTD 2003, Activision