Toshi's Yoda

By Toshi
Date: 09-03-2007

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JEDI KNIGHT III : JEDI ACADEMY MODIFICATION
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Title : Toshi's Yoda
Author : Toshi
E-Mail : argandona@gmail.com

File Name : T_Yoda.pk3
File Size : 13.4 MB
Date Released : August 26, 2007

Model, Weighting & Textures - Toshi
Sounds - master_skywalker, Toshi, misc.
Saber sounds - Leofus


YOU MAY NOT USE THIS MODEL IN A MOD WITHOUT MY PERMISSION (That includes mini-mods).


Description:
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NOTE: INSTALLATION INSTRUCTIONS AT THE END OF THIS DOCUMENT.

This is my take on Yoda, as depicted in Episode III. This model started off as a test bed to try out different ideas and learn more about how the _humanoid.gla works. I also wanted to see if I could fit a character with an odd structure to the JKA skeleton, in preparation for a new character I promised I would model. Initially Yoda was to remain unreleased, but since I got it to look decent I might aswell share it with all of you.

There are 2 different model.glm included in this pack:

One is for SP, and makes use of his own gla file. He will not overwrite the default stances, or any stance mod you may have installed. His fighting style is a mix of Blue, yellow, dual, and staff. I wanted him to move more like the movie Yoda, but I don't have time to make an entire saber style in dragon. The result is quite good, he is very fast and he spins around a lot. I did make him his own stance, though. I scaled the npc to 45 to make him look the size of the movie Yoda. I haven't found any good way to make him appear in cut scenes besides the player.npc thing, but that would mean that you would have to remove Yoda from your base in order to see other characters. That's unacceptable, so I left it out.

The MP version uses the default _humanoid.gla, since the default JKA doesn't like .gla's with a different name. He will be huge, unless scaled with a MP mod such as JA+ (even then he will still be too big). I didn't really want to include a MP version, he's unplayable as far as I'm concerned. But as I said, a lot of you guys use mods which can scale player models.


Features:
-Facial animations, ears included :)
-LOD's
-New sounds
-custom stance (SP only)
-Unique fighting style using a mix of the default JKA animations (SP only)
-Uses his own .gla, doesn't overwrite default or custom saber styles (SP only)
-Bot support


Known Bugs:
-Clipping. Unavoidable thanks to the JKA skeleton.


Special Thanks:
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Many thanks to Buffy for testing, helping out with the NPC and .sab files, and taking incredible screenshots.
Thanks to Wudan for making Dragon.
Thanks to master_skywalker for saving me with the sounds.
Special thanks to everyone at the Void for their feedback and support.



Installation:
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1. Extract the t_yoda.pk3 AND Yoda.cfg to the gamedata/base folder of your Jedi Academy directory.
2. Open your Autoexec.cfg located in your base folder and add the line "exec Yoda.cfg" (without the quotes). If you don't have an Autoexec.cfg file in your base folder, create a text file in notepad with the line "exec Yoda.cfg" (without the quotes) and save it as Autoexec.cfg.
3. To play as Yoda, simply press the home key on your keyboard.

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.