Siege - Battle over Coruscant

By Darth NormaN
Date: 02-26-2009

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(Siege / FFA) Battle over Coruscant a Jedi Knight : Jedi Academy Map
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Author : Darth NormaN
E-mail : darth-norman@gmx.de
MSN : darth-norman@gmx.de
ICQ : 262187088
Web : www.normansblog.de

Mapname : Battle over Coruscant (console: 'map siege_boc' / 'map ffa_boc')
Filename : Siege_BoC.zip
Filesize : ~70 MB
Releasedate : 02/2009

Gametypes : siege / ffa team duel powerduel

Buildtime : years (sry that it took so long)
Compiletime : ~30 min each

Brushes : ~14200
Entities : ~ 2700

Botsupport : Yes
New textures: Yes
New effects : Yes
New models : Yes
New music : Yes (Medley of Ep2 and Ep3 Soundtrack)
Secret : Yes

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Facts
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Since this is a rather big map there are plently of things you can use or destroy.
Take a look at some of the consoles, shot at crates and use the force!

Feel free to make a replacement pack that includes new models for an
authentic siege experience. You are allowed to change the classes as well.
Send that pack to me (darthnorman@gmx.de) or load it up and just send me the
link. The best pack will be hosted it on my site together with this map.

Note: You will probably have a bad FPS rate if dynamic glow is enabled.

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Installation
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Put 'siege_boc.pk3' AND 'boc_observation_deck.pk3' (replace if needed)
into your 'JediKnight:JediAcademy/GameData/base' folder.

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SPECIAL THANKS TO - FOR
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# George Lucas - creating Star Wars
# Lucas Arts,Raven,Activision - making such great games like JK:JA
# all who are responsible - the creation of the great software i used
(GTK Radiant 1.4(+Tools), Q3Map2, Q3Map2Build, BehavEd...)
# all members of these forums - support and advise
# www.darth-arth.de
# www.map-review.com
# www.map-craft.com
# www.filefront.com
# www.moviebattles.com
# rv21 - making awesome textures/reskins/models and for your feedback!
# Liam - providing sound effects
# Corel - this great skybox <3
# Toshi - the Palpatine model
# Plasma - the Palpatine reskin
# MaceCrusherMadunusus - footage
# =Some0ne= - Jedi Fighter and R2D2 md3 files
# Manquesa - Jedi Fighter model
# minilogoguy18, Dark_Cuillere - ARC-170 model and skin

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Addition
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I tested this map on a clear version of JKA (v1.0.1, without bonus mappack).

So if there are still some unexpected bugs then you have broken
shaders/assets in your base folder.
If you are sure that this is not the case contact me personally or in the
forums i mentioned above. But i hope that won&apos;t be necessary ;P

The archive &apos;siege_boc.pk3&apos; includes the following files:

- map in .bsp format
- new textures
- new shaders
- new effects
- new models
- new scripts
- new music
- arena file/levelshot/botroute

...and the folders that belong to them.

Source files will be released soon, including scripts in .txt format,
ffa and siege version in .map format and all models in .ase format.

To map with my shaders enter "epiii_boc" into your shaderlist.txt!

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,
RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
You are allowed to use textures/shaders/efffects for your own projects -
IF THEY ARE NON-COMMERCIAL! (a note in your readme would be great ;))