The Proving Grounds (4.85)

By XiLe (Lowry)
Date: 04-17-2011
Version: 4.85

Download

Screenshots

Readme

Readme File:
================================================================
Map name : Proving Grounds
Game : Jedi Academy Multi-Player
Game Type : Duel, FFA, TFFA
Version : 4.85
Date : March 13th, 2011

Author : XiLe (Lowry), Same author of BWN_Faceoff
Email : es.lowry@gmail.com


Map description : Close quarters combat at its finest. MASSIVE attention to detail in this FPS friendly arena.
Dedicated to the memory of WoV (Wovian), KoP, and Bladeworks Network (BWN), and the years 2004-2006
when JA was at its finest. JA is now dead, the great players have gone.

As this map was designed for multiple video settings, it is highly suggested that you set your
Brightness sliderbar to 1/4. This will take full effect of the dynamic lighting. I also had my video settings maxxed.

Additional Credits to : George Lucas, Raven Software, Rogue Dead Guy Beer.

================================================================
LEVEL INFORMATION
================================================================

New Textures : NO
New Sounds : NO
New Skins : NO
New Objects : NO
New Music : REMOVED ~ There walls will speak to you now instead.

* Construction *
Brush Count : 292
Entity Count : 216
Base info : All original mapping
Software used : GTKRadiant 1.5


======================================================
GAME PLAY
======================================================
This is a rework of my first map created, BWN_FaceOff. This brings me to a total of two maps.
I am confident that this will be my masterpiece I should have released in the first place.
The goal was to keep things simple, clean, professional, and at the same time have complexity.

This map is intended for epic one vs one duels.
Open enough for some great TFFA (There are four spawn points per team)


Bot support is NOT provided as this is no place for simple minded bots. Besides,
if you want some real practice, try hitting them now.

As this map was designed for multiple video settings, it is highly suggested that you set your
Brightness sliderbar to 1/4. This will take full effect of the dynamic lighting in ALL maps
(Plenty of light to see the players and not enough to see all the horrific shader and texture mistakes =)

* How to use this map *

Simply place Proving_Grounds.pk3 in your GameDatabase directory

*How to uninstall this map*
This is not suggested

======================================================
ADDITIONAL INFORMATION
======================================================

* Copyright / Permissions *

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

****NOTE: No materials contained herein may be used without the written consent of the author.