By dumbrevanandras
Date: 06-09-2009
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Jedi Knight: Jedi Academy
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TITLE: God Of War Chain of Olympus map
AUTHOR: Yelsaber
E-MAIL: dumbrevanandras@yahoo.com
WEBSITE: http://www.grafsoft.co.nr
FILENAME: gow.pk3
FILESIZE: 3.84 MB
DATE RELEASED: 12 May 2009
CREDITS: My own work, with lots of help over bugs with NRN members
{Addition by JKFiles Staff: Credit to GriffinClaw for one of his JedicouncilGCX textures.}
INSTALLATION INSTRUCTIONS: Unzip you Gamedatabase gow.pk3
DESCRIPTION:
A small try i made to recreate the final level from the PSP game God of War Chain of Olympus.
The map is a perfect all purpose map that includes: FFA, DUEL, CTF, TFFA, each gametype will spawn you in a different location,
and you wont have to walk in a duel gametype you wil be spawned in the middle circle.
TFFA and CTF spawn you in one of the corners of the map. while TFFA is as simple as go and meet in the middle and fight, CTF has been slightly altered.
In the CTF gametype you will have to work as a team to take and open the flag just as before but here, you actualy need a member to go and open the door for you, when you return to capture the flag you will have to do the same.
If one of the members is not paying attention you might risk losing your flag, you need to protect both the entrance flag keeper and the lever for opening the doors.
Each team capturing the falg will also take hold of Ysalimari that will redude your force, by this reducing the ability to just run all the time, and jsut make it more difficult.
BUGS:
* The opening buttons might act weird if you hold it for too long
COMMENTS:
For blue team the brown cart will pull one of the rocks away the lever for this can be found to left from blue spawn and right if while looking at the cart.
Red team has the button next to the right tower upstairs.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.