Terminative 3 Home (2.0)

By Malak
Date: 06-04-2009
Version: 2.0

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//////////////////////////////
// //
// T3Home2 //
// ===================== //
// by T³Malak //
// 12th May 2009 //
// //
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MAPPED BY T³Malak
DESIGNED BY T³Malak and T³Hugo
MSN: kisdiszno@hotmail.com
X-Fire: T³Malak

==========================
Terminative 3 & JK Series
==========================

Terminative 3 Community Website:
http://www.terminative3.netgoo.org

For proper explanations of the t3home2 map (tools).
Register and join the Terminative 3 Community.

Request a temporarily Master Class training for your clan/team,
or become part of the JK Series JA+ Community (http://jkseries.net).

Find out more about our services on:

http://www.terminative3.netgoo.org
http://jkseries.net

========================
t3home UPGRADE: T3Home2
========================

New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: Yes
Gametypes: FFA, TFFA

Brush Count: 8159
Entity Count: 864
Build Time: About 2 months
Compile Time: 50 Minutes.

Features:
--------

- Basic and Advanced movement rooms and tools.
- Extention aiming tools.
- Improved looks.
- 2 more strafe jumping rooms (easy, medium, hard).
- New holograms.
- New movement patern rooms.
- New patern -> NPC tools.
- Multiple kyle kitting (dynamic arrow).
- Mysterious movement pit.
- New lighting and some small bugs got fixed.

The map was made for static (aiming and timing etc) and dynamic (NPC) training only. The making of a useful map was our goal, not to show any mapping skills.
We tried to create a suitable FPS so that everyone can use the map without having to have a super video card. Therefore the map looks a bit simple at some areas. Also I'm not a perfect mapper :P The map was created for the Terminative 3 Community.

================
CREDITS t3home2
================

- Loading screens made by T³Hugo.
- Training tools planned by T³Hugo.
- All wall texts based on T³Hugo ideas.
- Final visual director was T³Hugo as well.
- The Restricted Area Code System based on Szico VII's Atlantica map. Thx for it!
- All other scripts made by me (Malak).
- All not default models and textures are own work, if you want use they pls. let me know.
- T3 logos created by (Habib) & T³Hugo.

- Some of the static training tools were taken and modified from the dF / JKSeries saberacademy map and other destructive force maps created by Stealth, Leia and Hugo (http://jkseries.net/). The Mysterious pit was also taken and modified from the dF saberacademy map. Again http://jkseries.net. Go check out this community.

I learned all my mapping skills from the Map-Craft Community (www.map-craft.com). Thanks for your helps guys!

Beta Testers
-------------
T³Hugo

t3hmz_adds.pk3
--------------

Botroutes added
Colored texts added

by T³Doodle

Thanks for your patience guys!

Note from Hugo: Seriously, a big thanks to Malak again for putting so much time and effort into this second project :)
Terminative 3 is proud to have such a loyal member, map designer and server provider amoung us. And above all,
Malak is a great person and a good friend, so again, THANK YOU! - Hugo.

===================================================
Map Installation : Put the pk3 file (t3home2.pk3) into your Jedi Academy/GameData/Base directory, and you're all set to go! If you want additional coloured letters and bot routes in the map, then also add the t3homz_adds.pk3 file (recommended to add this file too).
===================================================

===================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
===================================================

Malak


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==================================
PREVIOUS VERSION: T3Home VERSION6
==================================

New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: Yes
Gametypes: FFA, TFFA

Brush Count: 3605
Entity Count: 902
Build Time: About 3 months
Compile Time: 35 Minutes.

Features:
--------

- Static training tools
- Various NPC's for aiming and airfighting practice
- Strafe jumping practice area with changeable distances
- Duel room

The map was made for static (aiming and timing etc) and dynamic (NPC) training only. The making of a useful map was our goal, not to show any mapping skills.
We tried to create a suitable FPS so that everyone can use the map without having to have a super video card. Therefore the map looks a bit simple at some areas. Also I'm not a perfect mapper :P The map was created for the Terminative 3 Community.

==========
CREDITS
==========

- Loading screen made by T³Hugo.
- Training tools planned by T³Hugo.
- All wall texts based on T³Hugo ideas.
- Final visual director was T³Hugo as well.
- The Restricted Area Code System based on Szico VII's Atlantica map. Thx for it!
- All other scripts made by me (Malak).
- All not default models and textures are own work, if you want use they pls. let me know.
- T3 logos created by Habib & T³Hugo.
- Some of the static training tools were taken and modified from the dF / JKSeries saberacademy map and other destructive force maps created by Stealth, Leia and Hugo (http://jkseries.net/).

I learned all my mapping skills from the Map-Craft Community (www.map-craft.com). Thanks for your helps guys!

Beta Testers
-------------
T³Hugo
T³LoK
T³Doodle

t3hmz_adds.pk3
--------------

Botroutes added
Colored texts added

by T³Doodle

Thanks for your patience guys!

Note from Hugo: MALAK WILL RULE THE GALAXY !!! (Most likely when I'm not around anymore :P ghihi :P).
No seriously, a big Thanks to Malak for putting so much time into this project :)

===================================================
Map Installation : Put the pk3 file (t3home.pk3) into your Jedi Academy/GameData/Base directory, and you're all set to go! If you want additional coloured letters and bot routes in the map, then also add the t3homz_adds.pk3 file (recommended to add this file too).
===================================================

===================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
===================================================

Malak