Halcyon Eyght (beta 1) test map

By the_old_fossil
Date: 02-11-2008

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Jedi Knight: Jedi Academy
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TITLE: Halcyon Eyght (beta 1) test map
AUTHOR: the_old_fossil
E-MAIL: fossil@fossilisedideas.com
WEBSITE: t4s.mk-tek.com

FILENAME: halcyon8.zip
FILESIZE: 18.4 mb
DATE RELEASED: 2/8/2008

CREDITS: The credit list for this file is lengthly and if i have forgotten
anyone I apologise now, email me if you I have missed you
and this will be corrected.

Firstly thank you to shadow stone for the use of his textures,
also for the use of textures from Vladimir Golovin, Crapadilla,
ghost12332, Kochubey and Constantin Malkov.

Hirato for the ship prefab and a early thank you to Krattle for
the skyhoppers to feature in the final release.

To X3nos for the ReadMe Creatorv2

To W4rbird for making the 'Conquest of Paradise' mp3

And a final thank you The The 4 Sith Clan who use the
map
on thier server,



INSTALLATION INSTRUCTIONS: un zip the pk3 to the gamedata/base folder of JA

DESCRIPTION: Halcyon Eyght, The forecoming clan map for The 4 Sith
Clan.

BUGS / COMMENTS: Halcyon Eyght,
The word Eygth means "island" and this is a supposed
to represent a mountain retreat. Designed as a clan map
for The 4 Sith I resisted the use of clan tags, I wish to
release this first version to JK3files to see if �it cuts the
mustard� so to speak before the final one is finished.

Being my first map I hope this is up to the standard

Bugs,

The Lift in the Control room doesn't start in the correct
postion and on first use and is slow to start.

I have been told that if in crouch you can walk through
a glass brush but this is uncomfirmed.

On some computers the corridor that leads to what will
be the main chamber veiws as choppy (maybe a fps
problem)

In this verison there are a couple of brushes that were
double up in the .map file these are missing in the bsp as
the game engine didn't like them, there are only 3 I have
found

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LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.