JEDI KNIGHT: Mos Eisley Backstreets - Day
Title: Mos Eisley Backstreets - Day
Date Released: 27/8/07
Game Type: FFA/TFFA
New Textures: Yes
New Music: No
New Models: Yes
Bot Routing: Yes
Installation: Put the day_mos_eisley_backstreets.pk3 into your /gamedata/base/ directory.
Welcome to the backstreets of Mos Eisley, the most notorious hive of scum and villany on all of Tatooine!
Whilst your visiting why not check out the local cantina for a refreshing glass of juri juice, or a even a
bantha ham sandwich...
Be careful you dont run into Jabba or his thugs though, or you might not get out alive!
Oh, and watch out for falling crates too...
Well, where do i start?! This map has been in production for SOOOOOOO long, ive been working on it for well
over a year on and off. When i started it i thought "oh this will be easy, i will have it done in a
few weeks or maybe a couple of months or something". Well...how wrong i was! This map has been a real learning
experience for me, as its the first proper 'cityscape' type of outdoor map that ive done. As such dont expect
it to be entirely bug free, although after extensive beta testing and bug fixing, there should be pracically
no bugs at all!
Like i said this has been a tough map for me and ive learned alot from it, especially about making the map as
clean and proffesional as possible. Ive also learned alot about how Vis works, and trying to improve framerate
by stremlining the map and removing as many un-necassary details as possible whilst still making the map look nice.
Like all of my other maps, this is not based on a specific movie location. Though i would love to make a movie map,
i just felt that it restricted my creativity a bit too much for this setting. Instead this is meant to be one of those
'unseen' places in the backstreets of Mos Eisley.
The inspiration for this map was taken by the Living Dead Jedi / Sssid / Sith J Cull joint effort map 'Mos Eisley Trap'.
The idea of a nighttime Tatooine 'cityscape' map just really inspired me to try and make one myself.
Originally i had notintended to do a daytime version. But some people who had commented on the map on Sith J Culls forums
suggested it would be a good idea, so, i went for it! Im very pleased with the effect, especially the skybox, which took
me quite a long time to get just right (not as long as the night time version though!). You will also notice, that unlike
the base JKA Tatooine skybox, mine has the proper twin suns that Tatooine is supposed to have.
I tried to make the map as large and as 'Tatooine like' as possible, concentrating alot on getting the architecture
and textures looking just right. I also spent quite a long time getting the daytime feel just right, which was
very difficult to do, almost as difficult as making the night-time effect! Getting the right balance between ambient
light and the colour/intensity of the sun entity was challanging but fun.
Also, some people who play Starwars galaxies may notice that a few of the buildings and areas are very similar to ones
out of Starwars Galaxies, see if you can recognise them!
Enterable buildings have a sign outside! Also check the street map included in the .zip for an overview map of the area!
- Well, Lucasarts/Raven of course for making the game, and the base textures which i heavily modified to use in this map.
- My many beta testers, too many to name individually!
- So many people helped or tried to help with the scripting (for the falling crates) for this map, including Immenor,
Mace, and many others, although it was Szico who finally managedpull off this confusing piece of scripting.
So thanks to Szico for the finished scripts and test map!
- The people at SOE who made Starwars Galaxies, from which i have drawn inspiration and ideas as to the design
of some of the buildings (see if you can guess which!).
- Living Dead Jedi / Sssid / Sith J Cull for their joint effort map 'Mos Eisley Trap' which first inspired me
to make this map.
- Whoever it was who made GTK Radiant!
- Paintshop Pro 9 which i used to make/modify the textures.
- John Williams who composed the music for Star Wars of course.
- The maker of the Starwars font i use in my levelshots, whoever they are!
- And of course...George Lucas for creating Star Wars!
- Oh, and anyone else that deserves to be in the credits but who's name's i cant remember!
Well i think thats everyone!
Have Fun! :D
This level isnt made or supported by LucasArts, Raven Software or anything like that,
blah blah, so on and so forth...
Please DO NOT edit, re-release, or use any elements from this map without asking me first, thanks! :)