Arevass

By Darth NormaN
Date: 07-26-2005

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AREVASS a Jedi Knight : Jedi Academy Map
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Author : Darth NormaN
E-mail : darth-norman@gmx.de
MSN : darth-norman@gmx.de
ICQ : 262187088
Web : www.illusions-tec.de

Mapname : Arevass (console: 'map arevass')
Filename : Arevass.zip
Filesize : ~5.5MB
Releasedate : 25.07.2005

Gametypes : ffa tffa duel powerduel

Buildtime : ~NO Comment~
Compiletime : ~1h

Brushes : 4014
Entities : 419

Botsupport : Yes
Secret : Yes
New textures : Yes
New effects : Yes
New models : No
New music : No (kor_lite/korrib_lite_explore)

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Facts about Arevass
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* inspired by Nightelf Missons form WarCraft3(+Addon) (name and location)
(WarCraft3: Reign of Caos & The Frozen Throne © Blizzard Entertainment)
* realism through environment mapped water, rainbow effects and reliable outdoor lightning...
* special shader effects (e.g. rainbow, crystals, shoreline etc.)
* multilayer-terrain with phongshading

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Installation: put the .pk3 file into your 'JediKnight:JediAcademy/GameData/base' folder
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I hope you will enjoy it!:)

» Darth NormaN

...and btw: turn glow effect on ('r_dynamicGlow 1'), it looks so pretty ;)

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SPECIAL THANKS TO: FOR
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»Illusions Tec - Team - support and testing
»Sith-J-Cull - "shoreline shader share lol" ;)
»Blizzard Entertainment - creating WarCraft
»George Lucas - creating Star Wars
»John Williams - composing this great music
»Lucas Arts,Raven,Activision - making such great games like JK:JA
»all who are responsible - the creation of the great software i used
(GTK Radiant 1.4(+Tools), Q3map2, EasyGen...)
»all members of these forums - support and advise
» www.illusions-tec.de
» www.darth-arth.de
» www.level-designer.de
» www.esportenergy.de
» www.sjcleveldesign.com
» www.map-center.com
» www.map-review.com
» www.levelsource.com
»my family - support (not disturbing me while mapping xD)

Thanks to all of you.

--- Addition ---
We (my testers and me) tested this map on a clear version of JKA (v1.0.1, without bonus
mappack). So if there are still some unexpected bugs then you have broken shaders/assets
in your base folder. If you are sure that this is not the case contact me personally
or in the forums i mentioned above.But i hope that won't be necessary ;P

The archive 'arevass.pk3' includes the following files:

- map in .bsp AND .map format
- terrain in .pcx format
- new textures
- new shaders
- new effects
- arena file/levelshot/botroute

...and the folders that belong to them.

To map with my shaders enter "arevass" into your shaderlist.txt!
YOU ARE NOT ALLOWED TO COPY ANY MATERIAL OUT OF THE .map,I SEND IT FOR LEARNING AIMS ONLY!!!

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY
LLC AND/OR ITS LICENSORS.
You are allowed to use textures and/or shaders for your own projects -
IF THEY ARE NON-COMMERCIAL! (a little note in your readme would be great ;))