Temple of the Dragon

New version available! Find it here.

By Night Shade
Date: 12-04-2003

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JEDI ACADEMY MAP
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Title : Temple of the Dragon
Author : Night Shade
E-Mail : nightshade_cwg@hotmail.com

File Name : Dragon10
File Size : 26 MB
Date Released : 9/4/03

Description : Tourney map built for the [Dragon] clan

Comments : Thank you Rich Diesel for creating those excellent tutorials, the lucasforums
Community for being patient with me and answering all my questions,
NwO Deadlock who inspired me with his excellent version of
the Matrix Dojo and cool textures, Dad'Mad thank you for making
such kewl shiny textures.... thank you to all my beta testers
[Dragon]Wulf, [Dragon]Razik [Dragon]Innovision, and [Dragon]White.
Thank you also [Dragon]Razik for creating the new Dragon banners and
[Dragon]White for helping me with the bar textures.

Side Note : There are several additions added to the map that are built for JA alone.
I do not even know if it will work under JK2. I do plan to do an update of
this map for JK2, but that is still down the road a bit. I hope you all enjoy
what this map has to offer.

*****Fair warning for server admins: *********
activating too many NPC's at one time can lag or even cause your server to reboot. During the beta
test, we had approximately 30 NPC's going before this problem started happening.
For this reason, I added a forced wait time on the switches that spawn the NPC's
to help prevent people from doing this deliberately. It makes it very difficult to spawn
multiple NPC's and typically, the NPC will kill a person just standing there trying
to hit the spawn button ;) If you start having trouble with this, a quick /rcon map_restart
will clear all the NPC's and should refresh the the server. I truly think that the NPC's
add a nice touch, especially if you are alone on the server it gives you someone to fight.
(and they can be very difficult to beat at times :)

JA also appears to have a problem with music being able to play over itself several times.
I have worked on this problem for hours without coming to any good resolution other than to say
"dont hit the music switch more than once." In JO, this was not a problem and there
is no difference in the switches. So my only hope is that the patch for JA will include this fix.



THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

The music in this map was not produced/edited or in any way shape or form made by the
author of this map. This map was created specifically for the enjoyment of those in the
JA gaming community.